Hollow RDR Reshade
Author:
apollokief
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5.17 Kb
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65
Total downloads: 65
Unique downloads: 50
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22 November 2024hollow-rdr-reshade_1732274991_850569.7z
This mod is a balanced ReShade preset designed for the PC version of Red Dead Redemption and adapted for SDR displays.
Goals of this modification:
- To create a ReShade preset specifically designed for the PC version and tuned for SDR images (HDR support may be added later).
- To give the image a more modern look and feel, without excessive changes, using improved, customized ambient lighting, improved motion, and increased sharpness.
- To maintain brightness close to the vanilla version, slightly increasing contrast, especially at night.
- Custom SSR (screen space reflections) to balance their use without excessive grain or artifacts.
- To use LUT and color correction to improve the color palette, especially to eliminate the green tint in the vanilla version.
- To find a balance between useful effects and performance, avoiding effects that overly impact performance.
Recommended settings in the game's "Graphics" section:
- Shadow quality "high" or lower.
- Shadow softness CHSS, but this is at your discretion.
- Shadow blending "point".
- Anti-aliasing: the author used AMD FSR 3 and native anti-aliasing, but you can improve performance with DLSS if you prefer. If using AMD FSR 3, leave the additional sharpening at a minimum, as this preset uses its own CAS, which looks better, but using both leads to excessive sharpness and a cartoonish look.
- Motion blur is set to "improved" - the author tried various motion blur options and found that Uber Motion + improved in-game works best, while Vort Motion blurs the minimap and uses more resources.
Installation:
- Download Reshade.
- Install Reshade for PlayRDR.exe.
- Place the file from the archive into the Red Dead Redemption directory (where PlayRDR.exe is located).
- Launch RDR, press the Home key on your keyboard and select the installed preset from the list.
- Then click on "Edit global preprocessor definitions". The RESHADE_DEPTH_INPUT_IS_REVERSED variable will be set to 1, you need to change its value to 0.
In-game settings:
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Hollow RDR Reshade
Мод представляет собой сбалансированный пресет ReShade, предназначенный для ПК-версии Red Dead Redemption и адаптированный для SDR-дисплеев.
Цели этой модификации:
- Создать пресет ReShade, специально разработанный для ПК-версии и настроенный для SDR-изображения (возможно, позже будет добавлена поддержка HDR).
- Придать изображению более современный вид и ощущение, без чрезмерных изменений, используя улучшенное, настроенное окружающее освещение, улучшенное движение и увеличение резкости.
- Сохранить яркость, близкую к ванильной версии, слегка увеличивая контраст, особенно ночью.
- Настроенные SSR (экранные отражения), чтобы сбалансировать их использование без излишнего зерна или артефактов.
- Использовать LUT и цветокоррекцию для улучшения цветовой палитры, особенно для устранения зелёного оттенка в ванильной версии.
- Найти баланс между полезными эффектами и производительностью, избегая эффектов, которые слишком сильно влияют на производительность.
Рекомендуемые настройки в разделе «Графика» в игре:
- Качество теней «высокое» или ниже.
- Мягкость теней CHSS, но это на ваше усмотрение.
- Смешивание теней «точечное».
- Сглаживание: автор использовал AMD FSR 3 и родное сглаживание, но вы можете улучшить производительность с помощью DLSS, если предпочитаете. Если используете AMD FSR 3, оставьте дополнительное увеличение резкости на минимуме, так как этот пресет использует собственный CAS, который выглядит лучше, но использование обоих приводит к чрезмерной резкости и мультяшному виду.
- Размытие в движении установлено на «улучшенное» — автор пробовал различные варианты размытия в движении и нашел, что Uber Motion + улучшенное в игре работает лучше всего, тогда как Vort Motion размывает миникарту и использует больше ресурсов.
Установка:
- Скачать Reshade.
- Установить Reshade для PlayRDR.exe.
- Вставить файл из архива в директорию Red Dead Redemption (где находится PlayRDR.exe).
- Запустить RDR, нажать клавишу Home на клавиатуре и выбрать установленный пресет из списка.
- Затем кликнуть на «Edit global preprocessor definitions». Переменная RESHADE_DEPTH_INPUT_IS_REVERSED будет установлена на 1, необходимо изменить её значение на 0.
Настройки в игре:
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