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  • Armageddon Mod (fixed)

Armageddon Mod (fixed)

  • Armageddon Mod (fixed) / GTA Vice City
  • Armageddon Mod (fixed) / GTA Vice City
  • Armageddon Mod (fixed) / GTA Vice City
  • Armageddon Mod (fixed) / GTA Vice City
  • Armageddon Mod (fixed) / GTA Vice City
  • Armageddon Mod (fixed) / GTA Vice City
  • Armageddon Mod (fixed) / GTA Vice City
GTA Vice City / Mods / Global mods
Author:
ICG-Team, Bryxanov1337
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107.16 Mb
Uploaded:
19 August 2025
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  • 19 August 2025
    armageddon-mod-fixed_1755555928_267065.zip
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Armageddon Mod — Episode 1 is about Vice City experiencing a catastrophe. A comet crashes into the moon and sets it ablaze. This also affects Earth, especially Vice City. Zombies begin populating Vice City. But what are these strange green creatures that suddenly spread throughout the city and seem to control it?

Features:

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⦁ Around 1,500 modified textures (trees, grass, water, burning moon, etc.); plus approximately 300 zombie textures

⦁ New effects (flames, acid rain, explosions, gunshot effects)

⦁ Sky and water color changes from hour to hour

⦁ New water effects

⦁ New HUD (weapon icons, map)

⦁ City map adapted to the mod textures (special locations marked with a red X)

⦁ Destroyed city (overturned houses, burned-out cars, fallen billboards, and some special features)

⦁ Additional objects positioned in the city

⦁ New player skin (also in cutscenes)

⦁ Zombies (textures; new animations; immortal); for ALL protagonists in the game, including Diaz, Colonel, etc.

⦁ Aliens (textures; new animations)

⦁ Flyable UFOs

⦁ Modified 3D vehicle models

⦁ New car behavior (cars acting crazy)

⦁ Some new vehicle names

⦁ Intro video (music from Vice City; music station \\\"VRock\\\" – Slayer \\\"Raining Blood\\\") – can be viewed directly in the game (see below)

⦁ New menu

⦁ New background image

⦁ New loading screen

⦁ Complex story as an offline htm file (with images from the mod)

⦁ Pre-made save game (slot 8)

Changes:

- The mod was "untied" from gta3.img which contained a lot of junk files

- Broken models were removed due to which the game froze in some missions

- Rebuilt/fixed txd archives + added mip-maps (works with ViceMips)

- Textures in generic.txd were replaced with higher quality ones

- Written cleo-fix for the mission Phnom Penh '86 (only for exe version 1.0)

For normal playthrough of the mod, use the original handling.cfg and pedstats.dat files, it is also not recommended to load saves from the original game

For testing, the main storyline was completed with a trainer — no crashes were noticed

The archive contains the orig. readme files, history, save and screenshots

Installation: move the armageddon and armageddon-dffs-txds-fixed folders to the modloader folder (and for it you need asi loader) or replace the game files (you will need any img archive editor, such as img manager or img factory), as well as cleo

Authors:

ICG-Team — developers of the original mod

Bryxanov1337 — Rebuild/fixes

Permissions and distribution rules
The author answered the following questions upon publication. By downloading the file, you agree to abide by these rules.
Is it allowed to reupload the file to other websites / platforms / services?
Allowed only with the author's attribution
Is it allowed to create paid mods using the developments, components, or assets presented in this file?
Under no circumstances
Is it allowed to edit or update the file and upload its updated versions separately?
Allowed only with the author's attribution
Is it allowed to convert the file for use in other games?
Allowed only with the author's attribution
Is it allowed to use the developments, components, or assets presented in this file to create your own files?
Allowed only with the author's attribution
Are there any developments from other people in this file for which the author has permissions, but which cannot be distributed without the consent of their authors?
No
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Creator and developer: Evgenii Sokolov
Copying materials without the permission of the administration or the respective owners is strictly prohibited.
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