HBRa3 from Call of duty Advanced warfare
Author:
N4SPEED
More details
Uploaded:
Size:
7.49 Mb
Files inside:
Files with known extensions that were found in the archive.
hbra3_dff, ruger.dff, ruger.txd, weapon.dat
Uploaded:
Downloads:
6
Total downloads: 6
Unique downloads: 6
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hbra3-from-crysis-2-for-gta-vice-city_1739601081_581109.7zDownload (7.49 MB)Password for the archive: libertycity
HBRa3 from Crysis 2 for GTA Vice City.
Add to GTA Vice City new powerful weapon from the game Call of duty Advanced warfare.
The weapon has improved characteristics and fits perfectly into the gameplay.
Features:
- High quality textures and models.
- Increased damage, improved accuracy and increased clip size.
- Compatible with both PC and Android.
Installation Steps:
For PC version:
- First create a backup copy of your game files before starting the installation.
- With "Txd Workshop" locate the game's installation folder and move to "models",Open the file "gta3.img" and replace "ruger.dff & ruger.txd".
- After That go to folder "data" and replace "weapon.dat".
For ANDROID version:
- Open "GTA IMG Tool" and follow the path:"Android/Data/com.rockstargames.gtavc/files/texdb".
- In the files "weap_high.img" and "gta3.img",delete "ruger.dff" and select "Add with replace" to import the new weapon.
- Use the "TXD Tool" to open "gta3hi.txt" and "gta3img.txt",select "Import Uncompressed 32bpp" to add the textures.
- Now move to the data folder to replace the old files.launch the game and enjoy!
Note: Follow all steps carefully to avoid mistakes.
Permissions and distribution rules
The author answered the following questions upon publication. By downloading the file, you agree to abide by these rules.
Is it allowed to reupload the file to other websites / platforms / services?
No
Is it allowed to create paid mods using the developments, components, or assets presented in this file?
Under no circumstances
Is it allowed to edit or update the file and upload its updated versions separately?
Only after receiving the author's permission
Is it allowed to convert the file for use in other games?
Under no circumstances
Is it allowed to use the developments, components, or assets presented in this file to create your own files?
Only after receiving the author's permission
Are there any developments from other people in this file for which the author has permissions, but which cannot be distributed without the consent of their authors?
No
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