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GTA 6 GTA 5 GTA San Andreas GTA 4 GTA Vice City GTA 3 Red Dead Redemption 2 Red Dead Redemption Other games Mod Development Miscellaneous
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  • New Epic Opcodes beta2

New Epic Opcodes beta2

  • New Epic Opcodes beta2 / GTA Vice City
  • New Epic Opcodes beta2 / GTA Vice City
GTA Vice City / Various files / Various
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  • 1 August 2023
    Password: libertycity
    new-epic-opcodes-beta2_1690844954_384100.zip
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One of my previously unpublished (or published in narrow circles) works, many of which you can see in the video below (Russian subtitles are added to the video, a small demonstration of NEO beta2 takes place at 3:47):

For experienced scripters.

The plugin adds new opcodes. Despite the name, they are not that epic right now, but they will be!

Current list of opcodes:

hidden text 0E10: rotate_actor $PLAYER_ACTOR type 0 boneindex 5 angles 0.0 0.0 0.0 blending_time 500 freeze_time 2000 release_time 1000

- set the rotation of the actor's bone

0E11: store_actor $PLAYER_ACTOR type 0 boneindex 5 world_coords 1 rotation_to 1@ 2@ 3@

0E12: store_actor $PLAYER_ACTOR type 0 boneindex 5 world_coords 1 position_to 4@ 5@ 6@ offset 0.0 0.0 0.0

- get the rotation and position of the actor bone

type:

0 - InGame Actor

1 - Cutscene Actor

world_coords:

0 — local coordinates

1 — world coordinates

0E20: enable_vehicle 0@ flying_control_type 3

0E21: disable_vehicle 0@ flying_control

- enable/disable air transport control, like:

1 - rcbaron

2 - rcraider, rcgoblin

3 - skimmer

4 - ??? (like 5, but with minor changes, not used in VC)

5 - cheats airship & comeflywithme

6 - Heli

Opcodes 0E22-0E31 do exactly what they say:

0E22: store_object 0@ rotation_to 1@ 2@ 3@

0E23: set_object 0@ rotation 0.0 0.0 0.0

0E24: store_vehicle 0@ rotation_to 1@ 2@ 3@

0E25: set_vehicle 0@ rotation 0.0 0.0 0.0

0E26: store_actor 0@ rotation_to 1@ 2@ 3@

0E27: set_actor 0@ rotation 0.0 0.0 0.0

0E30: camera_on_object $666 mode 15 switchstyle 2

0E31: draw_hud 0

Some planned opcodes:

hidden text codes CarRec, ObjRec, ActRec

is_vehicle car

is_vehicle bike

is_vehicle heli

is_vehicle boat

is_vehicle plane

alternative to z_ground(processlineofsight)

taking screenshots without hud and other captions

auto components detacher (not sure yet, but maybe it will work out not only for the wheels)

rotate components auto(not 100%)

breaking breakable objects (such as glass)

attack/detach various entities to others, incl. — to the bones

repair car completely

remove actor bodypart?(not sure)

play mpg video

enable_blur/trails

get camera direction vector

ped_say

Play_1d_Sound

Get Camera position

Get Camera direction

get angle from vector XYZ store to XaYaZa

The file name and description have been translated. Show original (RU)Show translation (EN)
New Epic Opcodes beta2

Одна из ранее не опубликованных(или опубликованных в узких кругах) мной работ, многие из которых вы можете увидеть в представленном ниже видео(в видео добавлены русские субтитры, небольшая демонстрация NEO beta2 происходит на 3:47):

Для опытных скриптеров.

Плагин добавляет новые опкоды. Несмотря на название, прямо сейчас они не настолько эпичные, но они будут таковыми!

Текущий список опкодов:

cкрытый текст0E10: rotate_actor $PLAYER_ACTOR type 0 boneindex 5 angles 0.0 0.0 0.0 blending_time 500 freeze_time 2000 release_time 1000

- задать поворот кости актера

0E11: store_actor $PLAYER_ACTOR type 0 boneindex 5 world_coords 1 rotation_to 1@ 2@ 3@

0E12: store_actor $PLAYER_ACTOR type 0 boneindex 5 world_coords 1 position_to 4@ 5@ 6@ offset 0.0 0.0 0.0

- получить поворот и позицию кости актера

type:

0 — InGame Actor

1 — Cutscene Actor

world_coords:

0 — локальные координаты

1 — мировые координаты

0E20: enable_vehicle 0@ flying_control_type 3

0E21: disable_vehicle 0@ flying_control

- включение/выключение воздушного управления транспортом, как:

0 — dodo(из gta3, неиспользовано в VC)

1 — rcbaron

2 — rcraider, rcgoblin

3 — skimmer

4 — ???(как 5, но с небольшими изменениями, не использовано в VC)

5 — читы airship & comeflywithme

6 — Heli

Опкоды 0E22-0E31 делают ровно то, что в них указано:

0E22: store_object 0@ rotation_to 1@ 2@ 3@

0E23: set_object 0@ rotation 0.0 0.0 0.0

0E24: store_vehicle 0@ rotation_to 1@ 2@ 3@

0E25: set_vehicle 0@ rotation 0.0 0.0 0.0

0E26: store_actor 0@ rotation_to 1@ 2@ 3@

0E27: set_actor 0@ rotation 0.0 0.0 0.0

0E30: camera_on_object $666 mode 15 switchstyle 2

0E31: draw_hud 0

Некоторые планируемые опкоды:

cкрытый текстопкоды CarRec, ObjRec, ActRec

is_vehicle car

is_vehicle bike

is_vehicle heli

is_vehicle boat

is_vehicle plane

альтернатива z_ground(processlineofsight)

съемка скриншотов без hud и прочих надписей

детач компонентов авто(пока не уверен, но возможно выйдет сделать не только для колес)

поворот компонентов авто(не 100%)

разбивание разбиваемых объектов(типа стекла)

атач/детач различных entity к другим, в т.ч. — к костям

repair car completely

remove actor bodypart?(не уверен)

play mpg video

enable_blur/trails

get camera direction vector

ped_say

Play_1d_Sound

Get Camera position

Get Camera direction

get angle from vector XYZ store to XaYaZa

Permissions and distribution rules
The author answered the following questions upon publication. By downloading the file, you agree to abide by these rules.
Is it allowed to reupload the file to other websites / platforms / services?
No
Is it allowed to create paid mods using the developments, components, or assets presented in this file?
Under no circumstances
Is it allowed to edit or update the file and upload its updated versions separately?
Only after receiving the author's permission
Is it allowed to convert the file for use in other games?
Under no circumstances
Is it allowed to use the developments, components, or assets presented in this file to create your own files?
Only after receiving the author's permission
Are there any developments from other people in this file for which the author has permissions, but which cannot be distributed without the consent of their authors?
No
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