Up
  • Mods and files
    • All files
    • Exclusives
    • Author files
    • Best files of the week
    • Upload file
  • News
  • Cheats
  • Articles
  • Guides
  • EN
New comments
GTA 6 GTA 5 GTA San Andreas GTA 4 GTA Vice City GTA 3 Red Dead Redemption 2 Red Dead Redemption Other games Mod Development Miscellaneous
  • Mods and files
  • GTA Vice City
  • Mods
  • Scripts
  • dynamically directional light

dynamically directional light

  • dynamically directional light / GTA Vice City
  • dynamically directional light / GTA Vice City
  • dynamically directional light / GTA Vice City
  • dynamically directional light / GTA Vice City
GTA Vice City / Mods / Scripts
Author:
DimZet
More details
Author's contacts:
Open the site
Uploaded:
DimZet Subscribe You are subscribed
Size:
987.43 Kb
Files inside:
Files with known extensions that were found in the archive.
ap_jumbo_01.dff, bigdollar.dff, bollardlight.dff, d_dynamic_light.cs, d_dynamic_sun_light.cs, deco_buildkb09.dff, dump1.dff, fire_hydrant.dff, lampost_coast.dff, lamppost1.dff, lamppost2.dff, lamppost3.dff, miamiland_kb01_dy.dff, miamiland_kb02.dff, miamiland_kb03.dff, miamiland_kb04.dff, miamiland_ws04.dff, mlamppost.dff, mpostbox1.dff, mtraffic1.dff, mtraffic2.dff, newramp.dff, newstandnew1.dff, newstandnew2.dff, newstandnew3.dff, newstandnew4.dff, newstandnew5.dff, oceanrda03_dy.dff, oceanrda04_dy.dff, oceanrda05_dy.dff, oceanrda06_dy.dff, od_alleys1_01_dy.dff, od_alleys1b_01_dy.dff, od_alleys2_01_dy.dff, od_alleys3_01_dy.dff, od_alleys3b_01_dy.dff, od_bphq.dff, od_casagrande_dy.dff, od_clevelander_dy.dff, od_colony2_dy.dff, od_colony_dy.dff, od_lhland.dff, od_lightext.dff, od_majestic2c_dy.dff, od_newscafe_dy.dff, od_northstar.dff, od_oceanrdn1_dy.dff, od_pat_hutb.dff, od_pelican2_dy.dff, od_pelican_dy.dff, od_tides3_dy.dff, odhighsandgrs1.dff, odlowsand1.dff, odlowsand2.dff, stonebench1.dff, streetlamp1.dff, streetlamp2.dff, timecyc.dat, veg_palm01.dff, veg_palm02.dff, veg_palm03.dff, veg_palm04.dff, veg_palmbig14.dff, veg_palmkbb11.dff, wshbuildws06.dff, wshbuildws14.dff, wshbuildws17.dff, wshbuildws18.dff, wshbuildws28.dff, xod_beacon_dy.dff, xod_leslie_dy.dff, xod_macalpin_dy.dff, xod_majestic_dy.dff, xod_starlite_dy.dff, xod_tides_dy.dff
More details
Uploaded:
27 May 2019
Downloads:
1.9K
Total downloads: 1994
Unique downloads: 810
9.3 / 10
40 people rated the file
Alzare
catfromnesbox
MIXAIL_K
Max Ognev
Guest
Guest
Guest
Guest
Guest
Guest
ruviktormail
Guest
leebleeb2022
Guest
Guest
Guest
SorVor
Guest
S e X B o G
Guest
Guest
AshtrayGangsta
aleks926820
Jarone
yhwhyhwh
System32
Andrea Geletti
SDRBB
Salvadore Uorriorz
TheBadZero
Сергей Самойлов_2
sanek-bas
Bryxanov1337
Surmay2002Nazar
AnriTool
ВОВА ВОВ
Purple_DeaD
Vladimir_P
Mad_Driver
Shagg_E
No one has rated the file yet.
Download Download in Telegram Download in Discord
To favorites In favorites
  • 1591725473_d_dynamic_light1.zip
    Virus check from Virustotal: the file is safe (view report)
    Download (0.96 MB)
  • 5 April 2020
    1.1
    1586094239_d_dynamic_light1.zip
    Virus check from Virustotal: the file is safe (view report)
    Download (0.96 MB)

Activates living light on objects the same as on cars.

It also fixes a bug in this function: the color of lighting on cars and peds.

Lighting is configured in timecyc.dat in the DIR column (lighting from the sun)

It will be useful for mods and their creators.

Read more:

Machines and people have normals and this function.

This script adds this function to objects, but since in the original

they don't have normals so you won't see any changes except on

pickups of weapons and color fixes on cars.

But many mods use objects with normals (because they were created in Zanoz, etc.)

so you can test the script there.

Update v1.1:

Added models with normals with and without saved attachment.

Weaknesses:

The function is not designed for large objects, so there may be small jambs.

But in this case, you can use the alternative option "Only light from the sun."

Have CLEO v1.7 or higher installed

Game version 1.0, 1.1, Steam.

The file name and description have been translated. Show original (RU)Show translation (EN)
Динамически направленный свет

Активирует живой свет на объектах такой же как и на машинах.

А так же исправляет баг в этой функции: цвет освещения на машинах и педах.

Освещение настраивается в timecyc.dat в столбике DIR(освещение от солнца)

Будет полезно для модов и их создателям.

Подробнее:

У машин и людей есть нормали и эта функция.

Данный скрипт добавляет эту функцию на объекты, но т.к. в оригинале

у них нет нормалей по этому вы не увидите изменений кроме как на

пикапах оружия и исправление цвета на машинах.

Но много модов используют объекты с нормалями(т.к. они создавались в Zanoz'e и т.п.)

по этому можно испытать скрипт именно там.

Обновление v1.1:

Добавлены модели с нормалями с сохраненным прилайтом и без.

Недостатки:

Функция не рассчитана на большие объекты, по этому могут быть мелкие косяки.

Но в этом случае можно использовать альтернативный вариант \"Только свет от солнца\".

Требования:

Иметь установленный CLEO v1.7 или выше

Версия игры 1.0, 1.1, Steam.

Comments 8
© 2008- LibertyCity
Creator and developer: Evgenii Sokolov
Copying materials without the permission of the administration or the respective owners is strictly prohibited.
Contact us
Mobile version Desktop version
Mods and files News and articles Cheats and guides Users
Click here for advanced file search