Hooray! It's done! We have all been waiting for this official release for a long time! By the way, the SA-MP developers decided to release the client on the first day of winter. And so we look at the list of changes/differences from SA-MP 0.2X: ...
List of changes: Updated/improved client protection Updates in the design / functionality of the browser Improved sync Chat log with a record of the time of messages. Saving screenshots to DocumentsGTA San Andreas User Files Scre...
The new version of SA-MP (0.3x) is almost ready. We are making RC/Beta available to server developers so you can preview new features before release. If you've been following SA-MP development all along, you know that version (x) will probably be th...
Updates: Now GetPlayerAnimationIndex returns all (!!!) animations, (translator's note: IsPlayerInWater) Added /headmove to disable head rotation Improved quality of GetPlayerWeaponData and GetPlayerAmmo Fixed (hopefully) any crashes f...
Fixed a problem where long-range shots "missed" As a test, the LoS tag will be applied to server objects OnPlayerGiveDamage now applies to NPS Added GetPlayerLastShotVectors to expand shot information Added setting for shooting (shotcompmo...
Good afternoon dear friends! On November 4th, the author of the SAMP client, Kalcor, released a new version of San Andreas MultiPlayer 0.3.8 RC1. You can also find it on the SAMP forum. Especially, this update did not bring huge changes to the mul...