The script will revive the well-known old abandoned airport! I removed all the broken planes, instead of which I put palm trees and parking lots for cars and planes. There are also houses there. Now the airport will be the military , as well as machi...
This is the first version of the " Radio_Garage " script. This script adds a little more realism to the game. Now it's not enough to just walk up to the garage to open its doors, now you will still need to take the remote control (RC Bomb Remote) and...
Now the Ferris Wheel is working in Sana'a! Anticipating the cries of "Thief!" and "Plagiar!" I’ll say right away that I borrowed only the idea from Criminal Russia, I wrote the script myself, without even relying on that one (I didn’t see it at all)....
Here is the final version of the amusement park animation script! Let's see what's added! - I saw that many wanted the Ferris wheel to spin, but I tried my best, resorted to the help of colleagues (izerli), but alas, it did not work out! Instead, I'...
G-style instead of Binko. This file replaces all Binko with G-style. -good textures - cool style -prototype of a real store P.S. Before that, another g-style was posted, here are other textures.
So I completed the second part - "Silent Movie 2". Here is the same main character, the missions are now completed at a new level. In one mission, you will have to change clothes, buy weapons, etc. In general, now I'm doing the third part and will po...
Pictures of Ramstein on the menu. Be sure to install the script in the archive so that the pictures are full screen. At first the pictures will catch your eye, but then get used to it.
GTA already has McDonald's, pizza hut, but what then replaces Cloakin Bell? Now this is not an old and boring klokin, but Rostix. Replaced all food, interior design of all Cloakin Bells and 1 building.
This pack of DYOM missions from me is called "Silent Movie". This is because when going through these missions you will see text only in the first two. And you will never see the text of dialogues, monologues, descriptions, etc. there again. Each mi...