GTA San Andreas / Mods / CLEO scripts (4229 files)
In the GTA San Andreas CLEO scripts category, download the best new mods to enhance your gaming experience. Top mods are available here.
From realistic pedestrians to a convenient cheat menu, these mods add new dimensions to your game. Quick outfit changes and the pedestrian events project make the game world more lively.
Users can download files, leave comments, rate files, and enjoy community interaction.
Filter:
Sort:
Universal turn signals 2.1
Author:
Den spb
Uploaded:
Uploaded:
8 January 2012
Size:
247.97 Kb
Downloads:
13.1K
Comments:
62
In version 2.1, the shortcomings of previous versions are fixed: - fixed a vulnerability due to which, in certain cases, there was a possibility of the game crashing with the version 2.0 script; - now the turn signals do not work on empty cars (the ...
Script 3
Author:
LikeBAX (LB)
Uploaded:
Uploaded:
8 January 2012
Size:
20.00 Kb
Downloads:
431
Comments:
16
Christmas script pack for SA: NYM3 - patch for New Year Mod 2012, now you can complete the third mission to the end. Install on top of the mod. Actors - Grove, Triads and Los Aztecas will no longer feud. Also, the police do not like bandits, and th...
Active Dashboard 2.0
Author:
izerli
Uploaded:
Uploaded:
6 January 2012
Size:
17.18 Mb
Downloads:
14.3K
Comments:
89
This modification allows you to revive the dashboards (and not only) of vehicles. What is present: - steering wheel - working wipers - speedometer - tachometer - fuel level sensor - optics What's New: - support for wipers like on buses - working opt...
Fire Paulnmac
Author:
Axioma
Uploaded:
Uploaded:
6 January 2012
Size:
169.00 Kb
Downloads:
3.1K
Comments:
75
There are similar scripts, but not like this, now Karl can burn fire out of himself, there were scripts where Karl could write in the usual way, but now it is possible to write in fiery. You will not be able to fry anyone, settings and management are...
Half Life 2 weapon pack + icons for it, for HUD from GTA IV
Author:
KABAKSAMARA, Chilloucik, DeathBloody
Uploaded:
Uploaded:
6 January 2012
Size:
3.68 Mb
Downloads:
5K
Comments:
33
I stumbled upon a pack of weapons from Half-Life 2 in the file archive of a foreign site, downloaded it, looked - everything is ok, only the icons are confused. I asked my friend Chilloucik to make an adaptation of the icons for the HUD from GTA IV. ...
GTA IV HUD for SA 6 colors
Author:
Alexander Blade, Chilloucik
Uploaded:
Uploaded:
6 January 2012
Size:
5.76 Mb
Downloads:
7K
Comments:
31
For a long time the world wide web was looking for a variation of colors on the HUD from GTA IV, I found (cheers) - I'm sharing with you! Look at the screen! Install (everything is intuitively simple and clear). Have a good game!
RC
Author:
Ryosuke
Uploaded:
Uploaded:
4 January 2012
Size:
1.00 Kb
Downloads:
2.9K
Comments:
28
It is now possible to launch RC vehicles outside of missions! To do this, we find the Berkleys RC bus, go into it and press num2. After that, select a toy and press num7. Self Destruct-LMB,
cannon (only RC Baron and RC Tiger have it)-RMB.
cannon (only RC Baron and RC Tiger have it)-RMB.
Full Nitro Control
Author:
Wesser
Uploaded:
Uploaded:
4 January 2012
Size:
1.31 Mb
Downloads:
4.1K
Comments:
11
This mod will allow you to control nitro like in nfs. For those who do not understand, I will explain: you need to drive fast in order for the nitro bar to fill up, then you can use it. The usage time depends on the installed nitro accelerator.
Atomic Bomb
Author:
IceMan-Studio, Alexprof, CrazyFool445, Zaz, Function-X
Uploaded:
Uploaded:
3 January 2012
Size:
7.02 Mb
Downloads:
9.1K
Comments:
195
We have been working on this mod for a long time. Now you can get into an atomic bomb, fly it and blow it up... The world has seen a lot of atomic bombs. Let's remember Cuba, Hiroshima, endless atomic tests... ...
Many types of trains
Author:
IlyaLion
Uploaded:
Uploaded:
3 January 2012
Size:
3.20 Mb
Downloads:
5.6K
Comments:
25
The script randomly generates the type and number of cars in the trains, so now the trains can be completely different. Unlike the SATL program, any number of train types can be written in the script. All details in the ReadMe.