Silent Patch SA 1.1 Build 27
GTA SA is a great game, but it has some problems. This little plugin solves a few of them.
It focuses mainly on fixing bugs that are present on PC but not on the PS2 version of the game.
Supported game versions
* GTA SA 1.0 (all versions)
* GTA SA 3.0 (old Steam version)
* GTA SA - newsteam r2 (patch from December 9; partial support)
It focuses mainly on fixing bugs that are present on PC but not on the PS2 version of the game.
Show SpoilerHide Spoiler
TwoPassRendering - Enables experimental two-pass rendering for objects with alpha. It will significantly improve the way alpha is applied and solve most of the so-called "alpha bugs". HOWEVER, it can introduce a few other bugs AND have a negative impact on performance. Setting this option to 1 will enable Silent's double pass, solving vegetation blending issues but causing more rendering bugs. Setting this option to 2 will enable aap's (The Hero) double pass, meant to emulate PS2's way of accessing transparent pixels (has less bugs, but doesn't completely solve vegetation problems)
EnableScriptFixes - Enables SCM related fixes. Also fixes an issue in Mountain Cloud Boys where the player is frozen at the start of the
NVCShader - Enables Night Vertex Colors based on the shader. Turns off automatically for SA-MP'a
SkipIntroSplashes - to skip the EAX/NVIDIA splash screens to start the game directly from the intros, just like in the Steam version. NOTE: Has no effect when used with Steam EXE
SmallSteamTexts - Changes the size of subtitles and radio station names to match the Steam version. Setting this to 1 when using 1.0/1.01 makes texts as large as 3.0, while setting this to 0 when using 3.0 makes texts as large as 1.0/1.01
ColoredZoneNames - Re-enables a buggy feature where the names of territories occupied by a gang are displayed with colors from that gang. Setting this to 0 will disable the coloring from being displayed in all cases, even when it was displayed in a clean game
SunSizeHack - This setting slightly increases the size of the sun.
[RotorFixExceptions] - put model IDs (one ID per line) to exclude them from using blurry rotors. So mods that don't have these rotors properly made can still be used without bugs. We exclude Maverick by default as its textures are corrupted
EnableScriptFixes - Enables SCM related fixes. Also fixes an issue in Mountain Cloud Boys where the player is frozen at the start of the
NVCShader - Enables Night Vertex Colors based on the shader. Turns off automatically for SA-MP'a
SkipIntroSplashes - to skip the EAX/NVIDIA splash screens to start the game directly from the intros, just like in the Steam version. NOTE: Has no effect when used with Steam EXE
SmallSteamTexts - Changes the size of subtitles and radio station names to match the Steam version. Setting this to 1 when using 1.0/1.01 makes texts as large as 3.0, while setting this to 0 when using 3.0 makes texts as large as 1.0/1.01
ColoredZoneNames - Re-enables a buggy feature where the names of territories occupied by a gang are displayed with colors from that gang. Setting this to 0 will disable the coloring from being displayed in all cases, even when it was displayed in a clean game
SunSizeHack - This setting slightly increases the size of the sun.
[RotorFixExceptions] - put model IDs (one ID per line) to exclude them from using blurry rotors. So mods that don't have these rotors properly made can still be used without bugs. We exclude Maverick by default as its textures are corrupted
Supported game versions
* GTA SA 1.0 (all versions)
* GTA SA 3.0 (old Steam version)
* GTA SA - newsteam r2 (patch from December 9; partial support)
Category:
Section:
Author:
Silent
E-mail / website:
Unknown
File size:
125.00 Kb
File replaces:
Unknown
Uploaded:
Downloads:
3592
Download file
Download From Telegram
fast and easy
fast and easy
-
1469662954_silentpatch_11_sa.zipDownload (0.12 MB)Password: libertycity
-
dfiles.euDownloadPassword: libertycity
Recommended files
20 July 2008
GTA San Andreas
New CJ Airport Final Version
This modification makes an abandoned airport in the desert unrecognizable! Locators, towers, a helipad and much more is present here. Very high quality and beautiful modification.
23 September 2010
GTA San Andreas
street racers
The script makes it possible to arrange street racing in San Andreas on any car. Attach yourself to the back of any vehicle (except police cars and bicycles), honk (like in Need for Speed) and when the screen says GO, drive to the place marked on the...
2 March 2013
GTA San Andreas
New Grove Street
New Grove Street for GTA SA. Made at the request of Sanya-555. I worked on the mod for 4 hours. + New sidewalks. + New roads. + New home for CJ, Oglok and Ryder. +New bridge on the Grove. + New grass. High quality textures! Please do not judge strict...
12 September 2024
GTA San Andreas
Reload Mod (Fixed)
CLEO mod that allows to reload your weapons with the R button or some gamepad button (customizable). This version should be the best version you'll find anywhere — all known bugs are fixed, the mod works perfectly. Read the differences from other v...
22 September 2024
GTA San Andreas
DrIVe Mod
This mod is a combination of my 4 previous mods, namely: Stealing a car like in GTA 4 Stop animation like in GTA4 Starting the engine like in GTA4 Steering wheel Now they are united by one common ifp file, but you can remove the ...
13 January 2011
GTA San Andreas
street racers
The script allows you to arrange races for money in San Andreas at any time free from missions, and with any ground land transport (except for police vehicles, trains and bicycles).
12 September 2022
GTA San Andreas
New Grove Street
New Grove St Features: quality models; High-quality textures; Own conflict; New grass; New objects; New asphalt. Have a nice game.
23 October 2024
GTA San Andreas
Void Weapon Wheel
A simple and convenient weapon wheel that does not stand out from the general style of the game. Features: Works both on the key and using the mouse wheel; Compatible with gamepads (needs GInput); Compatible with SAMP; Compatible with lo...
7 September 2024
GTA San Andreas
GTA SA: Flame's Story
Flame's Story — a hardcore story mod with 100 hours of gameplay, where you'll be in the shoes of a man who's always out of money, many debts, but a great appetite for food! The main character's life tragically changes after he crashes into a police ...
4 June 2019
GTA San Andreas
INSANITY Grove Street (Revised version)
The very first and most sensational part of the Insanity project is a high-quality retexture of Grove Street with the addition of some new objects and the replacement of the original ones. Features: - 2 versions: Aero (HQ) and more productive Lit...
18 January 2011
GTA San Andreas
New textures - second version
The second version of my most successful mod (the first one is here - http://www.libertycity.ru/files/file15299.html). The mod was accepted with a bang, but there were still some shortcomings. And I fixed them and added something else: 1) Now the roo...
15 November 2024
GTA San Andreas
Busy Pedestrians: Peds Events Project
This modification is a combination of a large number of my modifications related to people, enlivening the world around us and adding huge variety to the game. The modifications are combined into one common ifp file, but each is located in a separat...
28 August 2010
GTA San Andreas
New Grove Street 2010 v.2
This is the new Groove Street 2010 v.2 Description Second version of Groove Street 2010 +New textures-PATHROADS-GRASS-TREES-HOUSES-CJ HOUSE +Reduced the number of trees on the road to Grove Street +Svit's garage opened + Trees stand near houses...
11 October 2010
GTA San Andreas
New Grove Street
Grove used to be a poor area, but now it has become one of the centers of the State.
11 November 2009
GTA San Andreas
New Grove Street
In general, here I am creating again :) New beautiful Grove Street! Well, that says it all! Read the Notepad and it's better to install the mod when the game is completed.
Comments 12