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  • Magic.TXD 1.0 (RenderWare TXD Archive Editor)

Magic.TXD 1.0 (RenderWare TXD Archive Editor)

  • Magic.TXD 1.0 (RenderWare TXD Archive Editor) / GTA San Andreas
  • Magic.TXD 1.0 (RenderWare TXD Archive Editor) / GTA San Andreas
  • Magic.TXD 1.0 (RenderWare TXD Archive Editor) / GTA San Andreas
  • Magic.TXD 1.0 (RenderWare TXD Archive Editor) / GTA San Andreas
  • Magic.TXD 1.0 (RenderWare TXD Archive Editor) / GTA San Andreas
  • Magic.TXD 1.0 (RenderWare TXD Archive Editor) / GTA San Andreas
  • Magic.TXD 1.0 (RenderWare TXD Archive Editor) / GTA San Andreas
GTA San Andreas / Programs / Resource tools
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  • 1460793939_magic_txd_setup_rc55.rar
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Magic.TXD is a universal editor for TXD archives for games based on the RenderWare engine. Magic.TXD is designed with all the features of RenderWare in mind, allowing you to edit TXD archives with as much flexibility as possible.

List of main features

* Game support: GTA3, GTAVC, GTASA, Persona 3/4, Manhunt, Sonic Heroes and more.

* Platform support: PC, PS2, XBOX, Mobile, PSP, Gamecube.

* Support for all DXT compression algorithms (DXT1-DXT5).

* Bulk envelope, export and assemble TXD archives.

* Generation of mip-levels, resizing, format, texture rendering settings.

* Integration with Windows in the form of preview icons and context menu for TXD-archives.

* Image format support: PNG, DDS, BMP, DDS, PVR, TIFF, JPEG, TGA.

* Language support: English, German, Russian, Ukrainian, Portuguese, Croatian, Spanish, Italian.

Requirements

OS version: Windows 7 32bit/64bit and above.

Special thanks to

I would like to thank the people who helped at different stages of the program development: Ash Rogers, GodFather, Flame, Vadim, Ss4gogeta0, M4k3, LINK/2012, Matias_Montanna.

Magic.TXD is based on the Qt framework.

When developing the program, third-party developments were used, such as AMDCompress, libimagequant, libjpeg, libpng, libsquish, libtiff, LZO, PVRTexLib, zlib.

The source code of the program is available on github at the link https://github.com/quiret/magic-txd

Project development

This version is one of the first public ones. Further improvements and updates are planned.

The file name and description have been translated. Show original (RU)Show translation (EN)
Magic.TXD 1.0 (Редактор TXD-архивов RenderWare)

Magic.TXD - универсальный редактор TXD-архивов для игр на движке RenderWare. Magic.TXD разработан с учётом всех особенностей RenderWare, что позволяет редактировать TXD-архивы настолько гибко, насколько это возможно.

Список основных возможностей

* Поддержка игр: GTA3, GTAVC, GTASA, Persona 3/4, Manhunt, Sonic Heroes и других.

* Поддержка платформ: PC, PS2, XBOX, Mobile, PSP, Gamecube.

* Поддержка всех алгоритмов DXT-компрессии (DXT1-DXT5).

* Массовый конверт, экспорт и сборка TXD-архивов.

* Генерация мип-уровней, изменение размеров, формата, настроек рендеринга текстур.

* Интеграция с Windows в виде иконок превью и контекстного меню для TXD-архивов.

* Поддержка форматов изображений: PNG, DDS, BMP, DDS, PVR, TIFF, JPEG, TGA.

* Поддержка языков: Английский, Немецкий, Русский, Украинский, Португальский, Хорватский, Испанский, Итальянский.

Требования

Версия ОС: Windows 7 32bit/64bit и выше.

Отдельная благодарность

Хочется поблагодарить людей, помогавших на разных этапах разработки программы: Ash Rogers, GodFather, Flame, Vadim, Ss4gogeta0, M4k3, LINK/2012, Matias_Montanna.

Исходный код

Magic.TXD разработан на основе фреймворка Qt.

При разработке программы использовались сторонние разработки, такие как AMDCompress, libimagequant, libjpeg, libpng, libsquish, libtiff, LZO, PVRTexLib, zlib.

Исходный код программы доступен на github по ссылке https://github.com/quiret/magic-txd

Развитие проекта

Данная версия является одной из первых публичных. Планируются последующие доработки и обновления.

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