Trucks & Trailers by pep legal - another variation of the script on spawning trucks with trailers in the game. It has a number of significant differences from the options of such modmakers as ZAZ, KENKING or artginPL.
Actually, the functional: - custom pairs of truck + trailer (with the possibility of installing a full random house); - a choice of spawn zones is available (City streets, City freeways, Town, Country roads, Country freeways, Desert+Robada); - choice of probability of spawning truck+trailer pairs in traffic (high chances, easy, balanced, not so common); - test mode to check trucks and trailers for compatibility; - ini-file limit: 64 entries; - a towtruck can be used as a truck, and any other car can be used as its "pair" (this has already been implemented in the KENKING script earlier); - compatible with IVF version 2.0.2: adapted trailers will have lighting equipment; - the script is compatible with models installed on the added IDs (including models of the towtruck type); - you can register pairs "regular car + trailer" into the game (activation of the TAILGATE_BOOT flag in the auto settings is required). The hitch itself is not perfect (too much clearance), so use this option as desired.
Installation: - files Trucks&Trailers.cs and Trucks&Trailers.ini copy to the CLEO folder; - the script requires the latest version of the plugin MoreOpcodes by DK22Pac(without it, the game will crash a few seconds after the start).
Video preview from the mod author:
The archive is available current on November 8 version 1.2. As always, questions, suggestions and bug reports are invited to leave in the official.