Trucks & Trailers
Trucks & Trailers by pep legal - another variation of the script on spawning trucks with trailers in the game. It has a number of significant differences from the options of such modmakers as ZAZ, KENKING or artginPL.
Actually, the functional:
- custom pairs of truck + trailer (with the possibility of installing a full random house);
- a choice of spawn zones is available (City streets, City freeways, Town, Country roads, Country freeways, Desert+Robada);
- choice of probability of spawning truck+trailer pairs in traffic (high chances, easy, balanced, not so common);
- test mode to check trucks and trailers for compatibility;
- ini-file limit: 64 entries;
- a towtruck can be used as a truck, and any other car can be used as its "pair" (this has already been implemented in the KENKING script earlier);
- compatible with IVF version 2.0.2: adapted trailers will have lighting equipment;
- the script is compatible with models installed on the added IDs (including models of the towtruck type);
- you can register pairs "regular car + trailer" into the game (activation of the TAILGATE_BOOT flag in the auto settings is required). The hitch itself is not perfect (too much clearance), so use this option as desired.
Installation:
- files Trucks&Trailers.cs and Trucks&Trailers.ini copy to the CLEO folder;
- the script requires the latest version of the plugin MoreOpcodes by DK22Pac(without it, the game will crash a few seconds after the start).
Video preview from the mod author:
The archive is available current on November 8 version 1.2. As always, questions, suggestions and bug reports are invited to leave in the official.
Actually, the functional:
- custom pairs of truck + trailer (with the possibility of installing a full random house);
- a choice of spawn zones is available (City streets, City freeways, Town, Country roads, Country freeways, Desert+Robada);
- choice of probability of spawning truck+trailer pairs in traffic (high chances, easy, balanced, not so common);
- test mode to check trucks and trailers for compatibility;
- ini-file limit: 64 entries;
- a towtruck can be used as a truck, and any other car can be used as its "pair" (this has already been implemented in the KENKING script earlier);
- compatible with IVF version 2.0.2: adapted trailers will have lighting equipment;
- the script is compatible with models installed on the added IDs (including models of the towtruck type);
- you can register pairs "regular car + trailer" into the game (activation of the TAILGATE_BOOT flag in the auto settings is required). The hitch itself is not perfect (too much clearance), so use this option as desired.
Installation:
- files Trucks&Trailers.cs and Trucks&Trailers.ini copy to the CLEO folder;
- the script requires the latest version of the plugin MoreOpcodes by DK22Pac(without it, the game will crash a few seconds after the start).
Video preview from the mod author:
The archive is available current on November 8 version 1.2. As always, questions, suggestions and bug reports are invited to leave in the official.
Category:
Section:
Author:
pep legal
E-mail / website:
File size:
744.91 Kb
File replaces:
Unknown
Uploaded:
Downloads:
2213
Download file
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1447001491_trucks-trailers-1.zipDownload (0.73 MB)Password: libertycity
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