In this video, I'll show you how to adapt a tank to the rhino_tracks script, which animates the tank's tracks and rollers in the easiest way, in my opinion - using a donor model. What you need: 1) 3Ds Max (I use 2009) or ZModeler, the principle of adaptation is basically the same 2) Kam's Scripts (in the case of 3Ds Max) 3) Donor model (I used the T-90 from Battlefield 3 from the file archive, forgive me!) 4) Actually, the model for adaptation A lesson for those who already know how to convert, so I didn't really chew on I'm uploading the video archive as well.