AMS 3.2.1
Mod features:
- revitalizes instrument scales (speedometer, tachometer (now the arrow moves more smoothly), gasoline);
- revives the steering wheel;
- working wipers;
- working turn signals and reverse gear (there are light sources, as well as the light falls on nearby cars and people),
including on trailers;
- fully working universal joints (it is possible to synchronize with both front and rear wheels), with a lively suspension
change their angle of inclination in the crosspieces;
- brake calipers (turn together with the wheels, but, as expected, do not spin);
- working steering rods;
- fans in the engine (rotational speed directly depends on the engine speed), you can create 2 fans. instead of the second
fan, you can make a crankshaft pulley for example;
- rotating intersection disk, as in "Ikarus" with an accordion;
- steering wheels in the rear section of the "Ikarus";
- you can create a rear steering axle, as on some buses, the angles are calculated based on the dimensions of the model;
- the ability to create dump trucks with fully working hydraulics, incl. and on trailers;
- smooth turning of wheels on cars of class "worker";
- the ability to customize cars (calibration of the speedometer, tachometer, fuel gauge, the maximum stroke of the wipers and
turn the steering wheel;
- control of the transfer case (only on all-wheel drive);
- you can raise the cab by
Update 3.1:
- oil pressure gauges, engine temperature gauges, odometer (which counts kilometers) and mechanical clock are fully functional;
- deformable springs;
- worker class cars with a diesel engine smoke black when starting the engine and at high speeds;
- correctly working trailers with a swing frame;
- the ability to hitch a trailer to any car;
Update 3.2 beta:
- working ammeter and voltmeter;
- beta version of the electronic odometer;
- the ability to create speedometer, tachometer and gasoline arrows on motorcycles;
- control key settings file;
- added additional settings for springs;
- Fixed some annoying bugs.
Update 3.2 FULL:
- minor amendments were made to the previously existing algorithms;
- added additional axle for trailers;
- well, and most importantly, it is the possibility of creating a CRANE! And this time, the crane model is (incredibly!) included in the archive!
Update 3.2.1:
- fixed voltmeter jamb;
- electronic clock and speedometer;
- additional steering axles for the trailer;
- windows;
- you can open the doors of the body;
- axis sloths;
- sliding door.
Control (default):
- "K" - wipers;
- "J" - turn off the engine;
when pressed again, it is removed);
- "P" - hitch/unhitch the trailer (the car must be in touch with the trailer);
- "Z" - left turn signal on/off;
- "X" - emergency gang on/off;
- "C" - right turn signal on/off;
- "9" - reduced (on / off at a speed of less than 5 km / h);
- "0" - front-wheel drive;
- "-" - four-wheel drive;
- "=" - rear-wheel drive;
"num8" - raise the cab while standing near the car;
"num2" - lower the cab while standing next to the car;
"num8"/"num2" - raise/lower the body (you have to sit behind the wheel). dump truck can do any car. if dumper is dumper,
then using hydraulics to raise lower the body num7 / num1;
- "incert"/"delete" - raise/lower the left window;
- "pageup"/"pagedown" - raise/lower the right window;
- "num9"/"num3" - raise/lower the sloth (standing at the axis);
- "num4"/"num6" - open/close the gate (standing at the body door).
Truck Crane Control:
- "num8"/"num2" - raise/lower the arrow;
- "num4"/"num6" - rotate the arrow;
- "num7"/"num9" - extend/retract the arrow;
- "num1"/"num3" - release/remove supports;
- "num+"/"num-" - wind/unwind the cable.
A video manual for adaptation, as well as some models with the adaptation of new chips will be, tentatively, tomorrow.
- revitalizes instrument scales (speedometer, tachometer (now the arrow moves more smoothly), gasoline);
- revives the steering wheel;
- working wipers;
- working turn signals and reverse gear (there are light sources, as well as the light falls on nearby cars and people),
including on trailers;
- fully working universal joints (it is possible to synchronize with both front and rear wheels), with a lively suspension
change their angle of inclination in the crosspieces;
- brake calipers (turn together with the wheels, but, as expected, do not spin);
- working steering rods;
- fans in the engine (rotational speed directly depends on the engine speed), you can create 2 fans. instead of the second
fan, you can make a crankshaft pulley for example;
- rotating intersection disk, as in "Ikarus" with an accordion;
- steering wheels in the rear section of the "Ikarus";
- you can create a rear steering axle, as on some buses, the angles are calculated based on the dimensions of the model;
- the ability to create dump trucks with fully working hydraulics, incl. and on trailers;
- smooth turning of wheels on cars of class "worker";
- the ability to customize cars (calibration of the speedometer, tachometer, fuel gauge, the maximum stroke of the wipers and
turn the steering wheel;
- control of the transfer case (only on all-wheel drive);
- you can raise the cab by
Update 3.1:
- oil pressure gauges, engine temperature gauges, odometer (which counts kilometers) and mechanical clock are fully functional;
- deformable springs;
- worker class cars with a diesel engine smoke black when starting the engine and at high speeds;
- correctly working trailers with a swing frame;
- the ability to hitch a trailer to any car;
Update 3.2 beta:
- working ammeter and voltmeter;
- beta version of the electronic odometer;
- the ability to create speedometer, tachometer and gasoline arrows on motorcycles;
- control key settings file;
- added additional settings for springs;
- Fixed some annoying bugs.
Update 3.2 FULL:
- minor amendments were made to the previously existing algorithms;
- added additional axle for trailers;
- well, and most importantly, it is the possibility of creating a CRANE! And this time, the crane model is (incredibly!) included in the archive!
Update 3.2.1:
- fixed voltmeter jamb;
- electronic clock and speedometer;
- additional steering axles for the trailer;
- windows;
- you can open the doors of the body;
- axis sloths;
- sliding door.
Control (default):
- "K" - wipers;
- "J" - turn off the engine;
when pressed again, it is removed);
- "P" - hitch/unhitch the trailer (the car must be in touch with the trailer);
- "Z" - left turn signal on/off;
- "X" - emergency gang on/off;
- "C" - right turn signal on/off;
- "9" - reduced (on / off at a speed of less than 5 km / h);
- "0" - front-wheel drive;
- "-" - four-wheel drive;
- "=" - rear-wheel drive;
"num8" - raise the cab while standing near the car;
"num2" - lower the cab while standing next to the car;
"num8"/"num2" - raise/lower the body (you have to sit behind the wheel). dump truck can do any car. if dumper is dumper,
then using hydraulics to raise lower the body num7 / num1;
- "incert"/"delete" - raise/lower the left window;
- "pageup"/"pagedown" - raise/lower the right window;
- "num9"/"num3" - raise/lower the sloth (standing at the axis);
- "num4"/"num6" - open/close the gate (standing at the body door).
Truck Crane Control:
- "num8"/"num2" - raise/lower the arrow;
- "num4"/"num6" - rotate the arrow;
- "num7"/"num9" - extend/retract the arrow;
- "num1"/"num3" - release/remove supports;
- "num+"/"num-" - wind/unwind the cable.
A video manual for adaptation, as well as some models with the adaptation of new chips will be, tentatively, tomorrow.
Category:
Section:
Author:
izerli
E-mail / website:
File size:
4.83 Mb
File replaces:
control_keys.cfg, ...
Uploaded:
Downloads:
7178
Download file
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