A new version from the developers of alternative multiplayer, released on December 17, 2011. Version 1.2 fixes many bugs and significantly expands the functionality of MTA:SA. Mandatory update!
Video from the penultimate MTA:SA 1.2 beta test:
Multiplayer changes:
Improved synchronization of shot accuracy.
Added the ability to change weapon characteristics. For example, increase the damage and range of the target. In the next versions, it is supposed to use absolutely all the parameters of the weapon, including the expansion of the arsenal.
Improved overall multiplayer stability.
The ability to completely replace the models of weapons and peds.
Added options for anisotropic filtering and inclusion of grass vegetation in the video tab.
Added console (f8) client command 'serial', with which you can find out the Serial ID.
New detailed state map (f11).
Updated SQL system with integrated MySQL support.
Synchronized SWAT ropes that they use to descend from a helicopter in single player. Now you can also parachute your team like special forces soldiers.
Customizable vehicle options means you can spawn vehicles with different parts. For example, a car with or without a hood.
A new glitch 'highcloserangedamage' has been added to the server settings, which blocks point-blank critical shots (1 round removes more than 50 hp). This option is enabled by default.
Updated resources scoreboard, dxscoreboard.
Added fastrope resource.
Updated MTA anti-cheat database.