Vehicles Color Randomizer
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Download14 October 2025randomnye-cveta-dlja-avto-na-doroge_1760467591_982008.rar
Replaced download with universal version. It will detect FLA automatically. Added an option to exclude certain colors.
Update: added a noFLA version (for users without FastmanLimitAdjuster)
This mod randomizes colors (primary and secondary) of all traffic cars.
You can exclude certain models (Exclude= in .ini) so that they won't be affected by randomizer.
If you have FastmanLimitAdjuster installed then you have to set VehicleStructs= to the same value that is set in fastman92limitAdjuster_GTASA.ini ! If you have this setting disabled in FLA's .ini — leave it at 50. If you don't have FLA — leave it at 50 or set to your max loaded vehicle models value.
Installation: unpack to CLEO folder
How this thing works:
There is a carcols.dat file in game with stuff like
admiral, 34,34, 35,35, 37,37, 39,39, 41,41, 43,43, 45,45, 47,47
It is modelID, primary color, secondary color.
The game randomly picks any pair and applies it to newly created vehicle. You can have 8 pairs max. So, the car will appear with one of only 8 colors. This mod turns this line into
admiral rnd,rnd, rnd,rnd, rnd,rnd, rnd,rnd, rnd,rnd, rnd,rnd, rnd,rnd, rnd,rnd
where each rnd is a random number 0...127. Thus the game will use all colors from palette to paint vehicles. No changes to carcols.dat. Everything is done in memory.