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  • GTA San Andreas
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  • Parameter editing
  • Multiple Weapon Customizations

Multiple Weapon Customizations

  • Multiple Weapon Customizations / GTA San Andreas
GTA San Andreas / Mods / Parameter editing
Author:
KoT-BTpycaXXX
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2 June 2025
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  • 2 June 2025
    nastrojjki-weapon-dat-nastrojjka-dlja_1748894492_123708.rar
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Greetings. I decided to make my own customization for standard weapons and added weapons from the Weapon Details mod. Characteristics are partially taken from real analogs, while I tried to keep the balance and introduce progression in weapons, for example Tec9 is weaker than Mac10, AK47 is inferior to M4, etc.

General changes:

  1. The colt45_cop animation is used for the standard pistol and the added ones (GLK18 and FN57), no more two-handed shooting in the style of old action movies.
  2. Accelerated character movement in aiming mode for pistols, shotguns, SMGs and automatic rifles.
  3. Now pumping skills makes more sense, because the maximum pumping increases the damage for all types of weapons.
  4. Rifles and submachine guns have also lost the ability to shoot with two hands.

Separate changes

For standard weapons:

  1. Colt45: 10-round magazine, reduced rate of fire, increased damage and movement speed.
  2. Silenced 9mm: 12-round magazine, increased damage, velocity and movement speed.
  3. Desert Eagle: slightly reduced rate of fire, increased damage and movement speed.
  4. Shotgun: slightly reduced rate of fire, increased damage and movement speed.
  5. Sawnoff: removed two-handed shooting, increased damage. The damage is higher than that of Shotgun.
  6. Spas12: 8-round magazine, reduced rate of fire, increased damage and movement speed. Same damage as Sawnoff.
  7. Micro Uzi: 30-round magazine, no two-handed shooting, increased damage.
  8. Tec9: 50-round magazine, no two-handed shooting, reduced rate of fire, lower damage than Micro Uzi.
  9. MP5: increased damage and movement speed.
  10. AK47: increased damage and movement speed.
  11. M4: 30-round magazine, increased damage and movement speed. The damage is higher than AK47.

For weapons without replacement from Weapon Details mod:

  1. GALIL: 35 round magazine, lower damage than AK47 but higher rate of fire.
  2. AR97: 30-round magazine, lower damage than M4, but higher rate of fire.
  3. GLK18: 17-round magazine, highest rate of fire of all guns, but lowest damage.
  4. FN57: 20-round magazine. Damage is lower than Colt45, but velocity is much higher.
  5. MSBG: Damage is higher than Shotgun, but lower than Spas12, movement speed is the fastest among shotguns.
  6. S620: settings are identical to Shotgun.
  7. SMUZI: 30-round magazine, same damage as Tec9, but higher rate of fire than Tec9 and Micro Uzi.
  8. SMP5: settings are identical to MP5.
  9. FMG9: 32-round magazine, damage and rate of fire like GLK18.

In the archive there are two settings — for standard animations and animations from Weapon Reanimation. I had to separate them, because some animations bug when changing the firing rate settings.

As a bonus I added settings for ManualDriveby Refixed with correct firing rate settings.

Permissions and distribution rules
The author answered the following questions upon publication. By downloading the file, you agree to abide by these rules.
Is it allowed to reupload the file to other websites / platforms / services?
No
Is it allowed to create paid mods using the developments, components, or assets presented in this file?
Under no circumstances
Is it allowed to edit or update the file and upload its updated versions separately?
Only after receiving the author's permission
Is it allowed to convert the file for use in other games?
Under no circumstances
Is it allowed to use the developments, components, or assets presented in this file to create your own files?
Only after receiving the author's permission
Are there any developments from other people in this file for which the author has permissions, but which cannot be distributed without the consent of their authors?
No
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