CLEO 5 [Alpha]
CLEO5
Welcome to the world of CLEO — your gateway to endless adventures in Grand Theft Auto. Immerse yourself in the exciting world of Rockstar Games\' iconic series and enhance your gameplay with thousands of new mods.
What\'s new in CLEO 5?
- Improved runtime environment for better scripting;
- Introducing CLEO modules for code reuse and sharing;
- Improved SCM features with new return commands and fully isolated scope;
- Support for string pointers in all native commands;
- Script commands can use virtual path prefixes to reference files in shared folders such as the game directory, CLEO directory, user file directory, etc;
- Detailed error messages and improved error handling to minimize game crashes;
- Audio improvements;
- New commands for better audio stream management;
- Implemented Doppler effect for 3D audio streams, providing realism of fast-moving sound sources;
- CLEO audio streams now obey game volume and speed settings, providing better synchronization of sound and gameplay;
- New debugging utilities;
- All-new commands for debugging, tracing, and writing to a file, extending debugging capabilities;
- Breakpoints for pausing script execution at specific points and resuming it at will;
- New and updated plugins;
- New commands in the FileSystemOperations plugin;
- New memory operations plugin;
- New Math plugin (formerly IntOperations);
- New text plugin;
- Plugins and their configuration files have been moved to the cleo_plugins folder to clean up the main CLEO folder;
- Dozens of new methods and auxiliary functions in the SDK.
This version is compatible with most old scripts. However, some scripts may not work. If the script works with CLEO4 but crashes in CLEO 5, try changing the format from .cs to .cs4.
When downloading, you will find several variants of the archive. Follow this topic regularly so you don\'t miss an updated version.
Enjoy the game.
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Author:
Seemann
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Unknown
File size:
1.18 Mb
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699
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