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GTA 6 GTA 5 GTA San Andreas GTA 4 GTA Vice City GTA 3 Red Dead Redemption 2 Red Dead Redemption Other games Mod Development Miscellaneous
  • Mods and files
  • GTA San Andreas
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  • Siren and Vigilante

Siren and Vigilante

  • Siren and Vigilante / GTA San Andreas
  • Siren and Vigilante / GTA San Andreas
  • Siren and Vigilante / GTA San Andreas
  • Siren and Vigilante / GTA San Andreas
GTA San Andreas / Mods / CLEO scripts
Author:
vladvo, KaiQ, Artem.1.9.9.6
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Uploaded:
10 May 2024
Updated:
28 May 2024
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Total downloads: 724
Unique downloads: 568
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  • 28 May 2024
    1.2
    sirena-na-vsekh-avto_1716851901_933959.rar
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    Download (0.14 MB)

Updated to v 1.2, description below

Another collab with KaiQ and ArtemQa146.

Siren and Vigilante.

This mod gives you a small siren (beacon, made and animated by KaiQ) that you can place on the roof of a car (as seen in polices movies — animations by ArtemQa146). With the siren on top, the car becomes a law enforcement vehicle. Other traffic vehicles will move out of the way, as for any cop car. And you can do vigilante missions on any car.

Default activation/deactivation keys — P + [

Siren is activated by horn key (game default).

The mod comes with corrections.ini file. It holds all the values for proper placement (height-wise) of beacon on the roof. If you have modified cars and the beacon is misplaced — find the

corresponding model and alter the height value. Beacon is place only on cars with roofs.

Open-top cars, bikes and some other vehicles only have flashing coronas in their headlights and rear lights.

Two object rendiring options are available.

The first one uses standart method of creating an object (KaiQ).

The second one uses CLEO+ (ArtemQa146).

Pick the one you like, but the second one might have some visual issues

in certain conditions. Or might not. )

If you get out of the car, fall off the bike, whaterver way you leave the vehicle — the car will be reverted to normal. It won\'t be a cop car until you activate it again.

Version 1.1 (10.05.2024)

  • the script now uses data from corrections.ini to determine whether the beacon (siren) should be placed on the roof. It will add compatibility with added vehicles. Just add a line with model number and height at the end of the file. Example: 999=1.0 If you want to remove a vehicle — just find and delete the line with its model number. This also reduced the amount of code.
  • fixed a bug with the siren not disappearing if the car was destroyed

Version 1.2 (10.05.2024)

  • option to change the size of rays/searchlight from beacon for both rendering options
  • option to change beacon corona size
  • door window now closes after removing siren from the roof
  • Option to disable all police lights on vehicle model. Siren will still work and you can do vigilante missions, but no lights will appear. Might be useful for some models.
    How to: inside "corrections.ini" find or add a model number and add 'nolights' to it.
    The line should looks like that : 696=nolights
  • Option to ignore totally ignore vehicle model. Would not allow enabling SirenAndVigilante on this model — no siren, no vigilante missions.
    How to: Inside "corrections.ini" find or add the model number and add 'ignore' to it.
    The line should looks like that : 696=ignore
  • Siren and lights will stay enabled when you exit the car. They will be on until you enter another vehicle. If you return to the vehicle with siren — they will be turned on. Odd job pop-up help would not appear in this case.

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Permissions and distribution rules
The author answered the following questions upon publication. By downloading the file, you agree to abide by these rules.
Is it allowed to reupload the file to other websites / platforms / services?
No
Is it allowed to create paid mods using the developments, components, or assets presented in this file?
Under no circumstances
Is it allowed to edit or update the file and upload its updated versions separately?
Only after receiving the author's permission
Is it allowed to convert the file for use in other games?
Under no circumstances
Is it allowed to use the developments, components, or assets presented in this file to create your own files?
Only after receiving the author's permission
Are there any developments from other people in this file for which the author has permissions, but which cannot be distributed without the consent of their authors?
No
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Creator and developer: Evgenii Sokolov
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