Talk to people like in RDR2
Now you can approach any pedestrian and say either a positive or a negative phrase and you will be answered accordingly. Similar mechanics were in RDR2.
- If you use positive phrases, then the main character will politely communicate with people, flirt with girls and sometimes sing songs to people. They, in turn, will respond politely and mutually, sometimes waving their hands to the main character, stopping to say something, and their mood will only rise.
- If you use negative phrases, then people's mood will fall, and then various reactions will follow:
- You may be insulted;
- You may be shown an obscene gesture;
- They can run away from you;
- They can call the cops;
- You may be attacked;
- You may be threatened with a weapon;
- You can be attacked with weapons;
- I can just ignore you;
- If you say negative phrases to the police or gang members, then they will immediately attack you.
Pedestrians will have their mood displayed above their heads as a marker color.
Only 4 markers determine the mood of a person.
- Green (Positive)
- White (Neutral)
- Yellow (Negative)
- Red (Angry)
In order to start a conversation, you need to remove the weapon and aim (RMB) at a person. After the corresponding icons appear on the screen:
Negative phrases: Q
Positive phrases: E
To end the conversation, release RMB or move away from the person.
Modification is disabled during missions.
Support modmaker Artem.1.9.9.6
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Artem.1.9.9.6
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razgovarivat-s-ljudmi-kak-v-rdr2_1689103414_429599.rarDownload (0.06 MB)Password: libertycity
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