As you know, the game files contain unused tram and train signals. These scripts use them. Due to the fact that these audio files are in the GENRL pack, to the addresses of the sounds of which there is no direct access, the files had to be unpacked (via the SAAT GUI FrontEnd). Their volume has also been increased.
The first script is responsible for the signal from pressing the signal key by the player. The second script is responsible for signaling NPC drivers.
Features: - Works in missions; - Sounds are tied to transport; - The volume of sounds is tied to the volume setting in the menu; - If a player honks, pedestrians will react to it; - Train/tram honk when finding an obstacle in its path, be it a car or a pedestrian; - The train honks when approaching intersections with railway barriers; - Supports "Missing railway barriers in LS" - included in the .ini file; - The train stops beeping at low speed and stop;