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  • RandomVehicle - different transport

RandomVehicle - different transport

  • RandomVehicle - different transport / GTA San Andreas
  • RandomVehicle - different transport / GTA San Andreas
  • RandomVehicle - different transport / GTA San Andreas
GTA San Andreas / Mods / Lua scripts
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  • 21 December 2023
    randomvehicle-raznyjj-transport_1703151406_33808.7z
    Virus check from Virustotal: the file is safe (view report)
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  • github.com
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Release RandomVehicle v0.1 beta

Random models for one transport ID. I didn’t notice any bugs in the game, but long tests are needed.

Instructions and examples are in the archive. Before using, I strongly recommend reading Readme(RU).txt

p.s After deleting RandomVehicle.txt and the next time you start the game, an error will pop up from the gtasa_vehicleAudioSettings.cfg file, unfortunately I don’t know how to fix it now.

p.s.s Attached to the post are my FLA, OLA and OpenSAA files, which I use through modloader. $fastman92limitAdjuster.asi is used from the Arizona launcher, as it does not open annoying advertising before launch. Use at your own risk.

Works on the principle of RandomChar and RandomWeapon.

If you have RandomChar and(or) RandomWeapon installed, the script will not load until RandomChar(RandomWeapon).ide is created (that is, the game will need to be restarted two (three) times).

Activation: Automatic

Installation:

  • Unpack to the game folder
  • .lua place in moonloader
  • RandomVehicle folder (do not change the name) in modloader

Requirements:

  • ModLoader
  • Moonloader 026.5+
  • Open Limit Adjuster
  • Unconfigured fastman92 limit adjuster or only exclusively fastman92 Limit Adjuster
  • OpenSAA (for SA-MP, optional)
The file name and description have been translated. Show original (RU)Show translation (EN)
RandomVehicle - разный транспорт

Релиз RandomVehicle v0.1 beta

Случайные модели для одного ID транспорта. Багов в игре не заметил, но нужны долгие тесты.

Инструкция и примеры в архиве. Перед использованием настоятельно рекомендую прочитать Readme(RU).txt

p.s После удаления RandomVehicle.txt и следующего запуска игры будет выскакивать ошибка от файла gtasa_vehicleAudioSettings.cfg, к сожалению как исправить сейчас — не знаю.

p.s.s К посту прикреплен мои файлы FLA, OLA и OpenSAA, которые я использую через modloader. $fastman92limitAdjuster.asi используется от лаунчера аризоны, так как не открывает надоедливую рекламу перед запуском. Используйте на свой страх и риск.

Работает по принципу RandomChar и RandomWeapon.

Если у вас установлен RandomChar и(или) RandomWeapon, то скрипт не загрузится, пока не создастся RandomChar(RandomWeapon).ide(то есть игру надо будет два(три) раза перезагружать).

Активация: Автоматическая

Установка:

  • Распаковать в папку с игрой
  • .lua поместить в moonloader
  • Папку RandomVehicle (не менять название) в modloader

Требования:

  • ModLoader
  • Moonloader 026.5+
  • Open Limit Adjuster
  • Не настроенный fastman92 limit adjuster или только исключительно fastman92 Limit Adjuster
  • OpenSAA (для SA-MP, не обязательно)
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