Random models for one weapon ID. So far, only models, but if it works out, then perhaps there will be a new sound for everyone in the future. Although, I still have no idea how to implement it. It will probably work like Ungenrl LUA.
The icon on the hood does not change, I don’t know how to fix it now.
Works according to the principle RandomChar.
If you have RandomChar installed, then the script will not load until RandomChar.ide is created - the game will have to be restarted twice.
Instructions and examples in the archive.
Activation: Automatic Installing: Unzip to the game folder, put the .lua in the moonloader RandomWeapon folder (do not change the name) in the modloader. Requirements: ModLoader, Moonloader 026.5+, Open Limit Adjuster, OpenSAA (for SAMP, but not required).