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  • Rise Of Electro v6

Rise Of Electro v6

  • Rise Of Electro v6 / GTA San Andreas
  • Rise Of Electro v6 / GTA San Andreas
  • Rise Of Electro v6 / GTA San Andreas
GTA San Andreas / Mods / CLEO scripts
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add in gta3.img, effects.fxp, effectspc.txd, electro.dff, electro.txd, ped.ifp, rocket.ifp, rocketla.dff, rocketla.txd
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[RUS]

Rise Of Electro is a mod that introduces the real Electro into the game, allowing players to battle him. He has his own moves and corresponding visual effects. The mod is vividly showcased in the video below.

What's new in this version?

I made Electro fly and enhanced the realism of his powers, fixed numerous bugs from previous versions (and removed two cops from the map that were in the last version) + added a second round. This is not the final version, as I plan to implement Electro's flight and powers through scripts (literally) in the final version.

Installation:

As you may have noticed, there are two folders inside — for those using J16D's Spider-Man mod and for those who are not.

If you are using J16D's Spider-Man mod, simply copy the nested Modloader folder and place it in the root of the game, confirming the replacement of ped.ifp. If you are not using his Spider-Man mod, perform the same actions with the original anim folder.

The CLEO and models folders should be placed in the root of the game, confirming the replacement.

(It is highly recommended to install Effects.txd and .fxp for greater realism of Electro's powers)

Using any IMG Editor, add and replace the corresponding files from the "add in gta3.img" folder into your models/gta3.img

Installation complete! You can play!

Location: Electro can be found in Los Santos at the Blue Skull mark.

Thanks to X-Function for the OVERDOSE EFFECTS used in this mod and to heavyangel for the Electro skin.

[ENG]

What's in this mod?

I made Electro fly and made his powers more realistic, I removed some bugs from the previous versions (also removed two cops and map from the previous version) + Round 2. This is not the final version, because I'm planning on making Electro Fly and use Powers using Scripts (literally) in the final version.

How to install:

As you can see, there are two folders named "For J16D's SP mod users" and "For those who don't"

If you use J16D's Spider-Man mod, just copy the folder inside (MODLOADER) and paste it into your GTA SA DIRECTORY to replace

the PED.IFP in the modloader folder. But if you don't use his Spider-Man mod, just copy the Anim folder inside and paste it in

your GTA SA DIRECTORY to replace the Ped.ifp inside your Anim folder.

The effects.txd and fxp that I provided are important because they contain the effects for Electro's powers, so please do replace them!

Use Alcis IMG Editor to add all the txd, dff, and ifp files, then hit save/rebuild before you exit.

Drag the CLEO folder into your GTA SA directory.

Play the game! Location: at Los Santos with the Blue Skull icon.

Credits to: X-Function for his OVERDOSE EFFECTS that I used in this mod.

Credits to: heavyangel for his ELECTRO SKIN

The file name and description have been translated. Show original (RU)Show translation (EN)
Rise Of Electro v6

[RUS]

Rise Of Electro — это мод, добавляющий в игру настоящего Электро, с которым можно сразиться. У него есть свои приёмы и соответствующие визуальные эффекты. Мод очень ярко представлен на видео, которое находится ниже.

Что в этой версии?

Я заставил Электро летать и сделал его силы более реалистичными, устранил большое количество багов предыдущих версий (и убрал двух копов с карты, которые были в предыдущей версии) + добавил второй раунд. Это ещё не финальная версия, потому что в финальной я планирую сделать полёт Электро и его силы путём скриптов (буквально).

Установка:

Как вы могли заметить, внутри есть две папки — для тех кто использует мод на Человека-Паука от J16D и для тех, кто не использует.

Если вы используете мод на Человека-Паука от J16D, просто скопируйте вложенную папку Modloader и поместите её в корень игры, подтверждая замену ped.ifp. Если вы не используете его мод на Человека-Паука, то проведите эти же самые действия с оригинальной папкой anim.

Папки CLEO и models надо кинуть в корень игры, подтверждая замену.

(Effects.txd и .fxp очень рекомендуется установить для придания силам Электро большей реалистичности)

Используя любой IMG Editor добавьте и замените соответствующие файлы из папки "add in gta3.img" в ваш models/gta3.img

Установка завеpшенаl Можно играть!

Местонахождение: Электро находится в Лос-Сантосе на отметке Голубого черепа.

Спасибо X-Function- за OVERDOSE EFFECTS, которые я использовал в этом моде и heavyangel за скин Электро.

[ENG]

What's in this mod?

I made electro fly and I made his powers more realistic, I removed some bugs from the previous versions (also removed two cops and map from the prev vers) + Round 2. This is not the final version, because I'm planning on making Electro Fly and use Powers using Scripts (literally) on the final version.

How to install:

As you can See Theres a two Folder Named "For J16D's SP mod users" and "For those who dont"

if you use J16D's spiderman mod, just copy the folder inside (MODLOADER) and paste it on your GTA SA DIRECTORY to replace

the PED.IFP in modloader folder. but if you dont use his Spiderman mod, just copy the Anim folder inside and paste it in

your GTA SA DIRECTORY to replace the Ped.ifp inside your Anim folder.

The effects.txd and fxp that I gave is important because it has the effects for Electro's powers, so please do replace it!

use alcis img editor to add all the txd,dff and ifp files, then hit save/rebuild before you exit.

drag the cleo folder in your gta sa directory.

play the game! location: at los santos with Blue skull icon

Credits to: X-Function- For his OVERDOSE EFFECTS that I used in this Mod

Credits to: heavyangel For his ELECTRO SKIN

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