CLEO+ v1.1.1 (Update from 08/02/22)
CLEO+ CLEOPlus
Update 08/02/2022:
- Fixed crash in minigame after standing still for 10 seconds;
- Fixed "GEt_CHAR_DAMAGE_LASt_FRAME" crash;
- Now "SEt_SCRIPt_EVENt_CHAR_PROCESS" is executed just before the rendering of the ped model, which allows, for example, to change the human body;
- Fixed a bug that "CLEO_BLIP" did not appear on the SAMP map before arriving at the location;
- Fix "IS_CHAR_DEAD"is now ignored when using a parachute.
Update 06/19/2022:
- Fixed custom label texture not working (white square) on high RAM usage;
- Now the size of the labels is automatically adjusted for the new V Hud;
- Several small improvements and optimizations in the code of the mod, including improvements to make some commands safer from script errors;
- Original game command, IS_CHAR_DEAD fixed.Update 02/27/2022:
- Fixed a bug that caused SEt_SCRIPt_EVENt_OBJECt_DELETE not to work properly;
- Fixed GEt_COLPOINt_SURFACE and GEt_COLPOINt_DEPTH not working without NewOpcodes.cleo;
- STRING_FIND now supports multiple characters (previously only the first character was counted);
- Fixed a bug that caused GEt_ANGLE_FROM_TWO_COORDS to call "NaN" (not a number) if you get an angle between two coordinates that are too close together, which could cause a crash when using this value;
- Now CLAMP_FLOAT can be used to fix "NaN";
- GEt_THREAD_VAR and SEt_THREAD_VAR changed to GEt_SCRIPt_VAR and SEt_SCRIPt_VAR to match new community standard (name makes more sense);
- Fixed wrong type in SEt_OBJECt_MODEL_ALPHA (in .xml).
Update 10/02/2021:
Fixed incorrect parameter "EXTENDED_VAR". (Important for developers).
Update 06/22/2021:
- Fixed an in-game bug due to which the scripted LOD connection was not deleted when the object was deleted (the error occurred in the modification: Rotating Ferris Whee);
- Fixed SEt_SCRIPt_EVENt_SAVE_CONFIRMATION and GEt_CURRENt_SAVE_SLOT;
Update 01/16/2021:
-Fixed a bug due to which "IS_CHAR_SCRIPt_CONTROLLED" did not work correctly with the Open Limit Adjuster, and caused an error in the "Ped Fear Fix" script;
- Fixed a bug due to which "Myths Maker" caused a crash;
- Fixed bugs due to which "GEt_CHAR_DAMAGE_LASt_FRAME" and "GEt_CAR_WEAPON_DAMAGE_LASt_FRAME" did not work in the old version.
Update from 12/18/2020
- Popups created with "ADD_CLEO_BLIP" are now hidden;
- Fixed a bug due to which "LOAD_ALL_PRIORITY_MODELS_NOW" did not work, the fix now works like "LOAD_ALL_MODELS_NOW".
Update 11/20/2020:
- Fixed incorrect work of "GEt_CHAR_DAMAGE_LASt_FRAME";
- Fixed "GEt_FX_SYSTEM_POINTER" crash;
- Fixed a bug due to which "Et_SCRIPt_EVENt_BULLEt_IMPACT" was unstable in mods such as "Airsoft" and "Bullet Mod";
- Added "GetCleoPlusVersion" function to check CLEO+ version;
- Fixed a bug where "READ_STRUCt_OFFSEt_MULTI" didn't work properly.
Update 11/07/2020:
- Fixed incompatibility with Classic Hud and [MOON] Music Player;
- Fixed "DRAW_TEXTURE_PLUS" not supporting transparency;
- Removed support for Windows XP;
- Fixed a bug due to which "IS _ * _ JUSt_PRESSED" did not work correctly;
- Fixed Wanted Radar Warning script error;
- Fixed "GEt_CHAR_KILL_TARGEt_CHAR";
- Fixed "IS_CHAR_DOING_TASK_ID".
Update 10/25/2020:
- Fixed people sometimes not showing animation when taking damage;
- Fixed incompatibility with thin GTA 4, from _AG;
- Fixed duplicate icons.
Update 10/21/20:
- Fixed a crash when trying to shoot from a police bike;
- Fixed not working GEt_PICKUP_POINTER;
- Disabled SAMPFuncs clipboards due to incompatibility.
If you have an outdated version downloaded before 06/22/2021, please update the version.
This is not an official add-on, but created by a mod maker: Junior_Djjr.
Unfortunately, CLEO has been developing very slowly in recent years. CLEO4 was released in 2010 and there is no prediction yet if CLEO5 will be released.
CLEO+ is an add-on to CLEO4 that adds new opcodes and commands. It's just a plugin that is in the CLEO folder. Recommended for GTA3script but also adapted for Sanny Builder.
You may not know this, but modding with the current CLEO still has limitations that require the use of memory manipulation. For example, there is no way to tell a bicycle from a motorcycle, or a melee weapon from a firearm. This results in modders using memory read (which makes the code ugly) and newbies using id checking.
CLEO+ adds opcodes/commands to facilitate these basic actions, such as checking if a person, vehicle, or object is random or driven by a scenario/mission, accounting for current weather, screen resolutions, fixing stretching on widescreen monitors, boosting audio volume.
Also, it already includes FixSittingCarOpcode.cleo and CoopOpcodes.cleo (you don't need to install them. There are also a few NewOpcodes.cleo commands. CLEO+ doesn't do anything in your game, besides it just adds features to use in mods CLEO.
Installation:fileCLEO+.cleoadd to your CLEO folder.
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HD Roads V4.0 2014
Doctor Who: Dalek Invasion v4.0
New effects v4.0
Explosions, gunfire and more...
More death animations v4.0 final final
CLEO Indicators V4.0 FINAL
Robbery system v4.0
AntiStealer V4.0.0
Special Adrenaline v4.0.2
GTA IV to SA Alpha v1.0
Insane Vehicles Pack by Eddie v4.0 (updated 01/10/2021)
Todas Ruas GTA IV para GTA Sa v.2.0
Todas Ruas GTA IV para GTA SA v.3.0
[!] If you are having trouble installing the file, seefile installation instructions for GTA San Andreas.
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