[ENG] Features: - All in the style of GTA V, the car was inspired by the Ferrari P5 (❨) and Alfa Romeo 33.2 (❩). - You can add it as a new one, or you can replace it with Cheetah. - Instructions for adding new cars to the game without replacement: http://misterix.forumfree.it/?t=75121054 - Reflections and number in the style of GTA V. - Scale: 110%. The number of polygons is 33,206. - 1 extra. No coloring pages. The interior is painted in the second color. - Breakable Parts: Only doors, front and rear bumper. - Easy LOD. Flat shadow. Quality collision. Own settings. - Version for IVF 2.1.1 + ASI 1.2. - There is a version for Android without reflections and extras. How to install textures: With TXDf*ck import all textures into txd.txt file with 'Uncompressed with alpha' option. - Not tested in SA-MP/MTA. Tested on the basis of ENB 3.0 + CLEO 4.3. - Open source, all files are open. You can edit them, but don't forget to credit the author!
[ENG] - GTA V Style, inspired by Ferrari P5 (❨), Alfa Romeo 33.2 (❩). -Add. Cheetah type for replace. - Tool/tutorial add vehicles: http://misterix.forumfree.it/?t=75121054 - Reflections & plate in GTA-V style. -Personal editable plate: All GTA-V plate, with #7 bumpers font & #17 plates; alpha platea for remove plate. - Scale 110%. -Polygon base 33,206. - 1 extra tuning. Nothing alive. 2nd color interior. - Damaged parts: Only Doors, Boot and Rear Bumper. - Light LOD. Flat Shadow. Adapted Collision. All data strings. - IVF211+ASI12 version. -Android version; without environment reflections & extra for 3D > 3MB. Texture installation: With TXDf*ck import in txd.txt file all texture with 'Uncompressed with alpha'. - SA-MP/MTA no testing. Tested in ENB30+CLEO43. - Open source, files unlocked: only credits required for use it.