Los Santos Remaster - Ganton Part
Fixed list:
1. Fixed the format of some textures.
2. Added mipmap to all textures.
3. Fixed lighting in collision files.
4. Fixed collision in the diner and telemarket. CJ no longer walks through furniture.
5. Added missing texture on the new house.
6. Fixed some models.
7. Removed all detected holes in the landscape.
8. Removed protruding monitor from the roof of the Los Santos Telemarket building.
9. Changed the location of the diner under the bridge to the opposite side, as tankers got stuck in the wall there.
10. Fixed curved fence with cropped texture.
11. Fixed overlay of some textures on the borders.
12. Optimized binary files for the new version.
13. Fixed some minor texture bugs
14. Minor bugs found and fixed.
Hello everyone! I present to you my new great work. The goal is to replace models and textures with more elaborate and detailed ones. The location is indicated in the file Radar.jpg
This part of the project replaced most of Ganton. In the future, if I do more, the files will simply be thrown into the LSRemaster folder. Several residential houses have been replaced, and for this reason they will be found in many places in Los Santos. The Binko shop near the gym has also been replaced. The gym itself and the shops next to it did not change, since there is already a good retexture. On the map, 2 new residential buildings appeared on the site of wastelands, as well as a bed under the bridge). The area opposite the 7 green bottles has been redone. On
parking spaces near the houses will appear parked cars.
Basically, I did not change houses around CJ (on the round square), since there is Insanity Groove Street. For completeness of sensations, it is necessary that it is already installed in the game. Also in the archive there is a Biocont.ipl file. Install it only if you have the Insanity Vegetation vegetation mod from Ezekiel. Otherwise, it will be complete nonsense.
1. Fixed the format of some textures.
2. Added mipmap to all textures.
3. Fixed lighting in collision files.
4. Fixed collision in the diner and telemarket. CJ no longer walks through furniture.
5. Added missing texture on the new house.
6. Fixed some models.
7. Removed all detected holes in the landscape.
8. Removed protruding monitor from the roof of the Los Santos Telemarket building.
9. Changed the location of the diner under the bridge to the opposite side, as tankers got stuck in the wall there.
10. Fixed curved fence with cropped texture.
11. Fixed overlay of some textures on the borders.
12. Optimized binary files for the new version.
13. Fixed some minor texture bugs
14. Minor bugs found and fixed.
Hello everyone! I present to you my new great work. The goal is to replace models and textures with more elaborate and detailed ones. The location is indicated in the file Radar.jpg
This part of the project replaced most of Ganton. In the future, if I do more, the files will simply be thrown into the LSRemaster folder. Several residential houses have been replaced, and for this reason they will be found in many places in Los Santos. The Binko shop near the gym has also been replaced. The gym itself and the shops next to it did not change, since there is already a good retexture. On the map, 2 new residential buildings appeared on the site of wastelands, as well as a bed under the bridge). The area opposite the 7 green bottles has been redone. On
parking spaces near the houses will appear parked cars.
Basically, I did not change houses around CJ (on the round square), since there is Insanity Groove Street. For completeness of sensations, it is necessary that it is already installed in the game. Also in the archive there is a Biocont.ipl file. Install it only if you have the Insanity Vegetation vegetation mod from Ezekiel. Otherwise, it will be complete nonsense.
Category:
Section:
Author:
Tachionic
E-mail / website:
Unknown
File size:
123.00 Mb
File replaces:
Unknown
Uploaded:
Downloads:
9386
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