As we know, there are 2 types of enemies in DYOM, they all hate the player and attack him at the first opportunity. I decided to change the behavior of Enemy 2. Now he will only attack you if you damage him. This behavior of enemies will be very useful, for example, in stealth missions.
I made 2 versions of the script: 1) Enemy 2 attacks enemy 1 and vice versa 2) Enemy 2 and Enemy 1 don't attack each other
ATTENTION! It is highly discouraged to play with this script in missions that are not adapted for it. Because of this, unwanted changes in the gameplay may occur.