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New enemy behavior for DYOM

  • New enemy behavior for DYOM / GTA San Andreas
GTA San Andreas / Programs / Mission creation
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  • 1513506109_newenemytype.zip
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As we know, there are 2 types of enemies in DYOM, they all hate the player and attack him at the first opportunity.

I decided to change the behavior of Enemy 2. Now he will only attack you if you damage him. This behavior of enemies will be very useful, for example, in stealth missions.

I made 2 versions of the script:

1) Enemy 2 attacks enemy 1 and vice versa

2) Enemy 2 and Enemy 1 don't attack each other

ATTENTION! It is highly discouraged to play with this script in missions that are not adapted for it. Because of this, unwanted changes in the gameplay may occur.

Supported by:

DYOM Unity

RDS

The file name and description have been translated. Show original (RU)Show translation (EN)
Новое поведение врагов для DYOM

Как мы знаем, в DYOM есть 2 типа врагов, все они с ненавистью относяться к игроку и атакуют его при первой же возможности.

Я решил изменить поведение Врага 2. Теперь он будет атаковать вас только в том случае, если вы нанесете ему урон. Такое поведение врагов будет очень кстати, например, в стелс-миссиях.

Я сделал 2 варианта скрипта:

1) Враг 2 атакует врага 1 и наоборот

2) Враг 2 и Враг 1 не атакуют друг друга

ВНИМАНИЕ! Крайне не рекомендуется играть с этим скриптом в миссии, которые под него не адаптированы. Из-за этого могут произойти нежелательные изменения в геймплее.

При поддержке:

DYOM Unity

РДС

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