PS2 to Mobile + Fixes
Hi all!
This assembly is an attempt to transfer the PS2 version of GTA SA with all its features and features - textures, atmosphere, a map different from other versions and much more, with appropriate adaptation for the mobile platform of the game.
Among other things, this mod is also a collection of various bug fixes and shortcomings of the game, which will make your gameplay much more interesting and enjoyable (a full list of fixes and modifications used in the build can be found below)!
This is how it turns out that:
If you want a PC atmosphere, download GTA SA Classic;
If you want a PS2 atmosphere, download PS2 to Mobile + Fixes.
Here the choice, as they say, is yours.
What is included in the assembly:
— SkyGFX, transferred from the PS Vita port, adding a full color filter from the PS2, reflections from the PS2, shading from the PS2 and the sun from the PS2 version.
- Textures from the PS2 version.
- Some effects from the PS2 version.
- Some parts of the interface from the PS2 version.
- All features of the card from the PS2 version.
- Vegetation from the PS2 version has been returned.
- Parachute animation from the PS2 version.
- "Aggressive drivers" are disabled.
- Multiple bug fixes for peds and story characters.
- Multiple bug fixes for in-game vehicles.
- Multiple bug fixes for the game map.
- Multiple bug fixes in cutscenes.
- Some effects have been improved.
- Fixed shadows in interiors.
- Unique mod Improved Mobile main.scm with many fixes and improvements to the game’s storyline.
UV animation of textures, camera work in aircraft, shine on characters, a bug with an ambulance, facial animations of characters and much more.
- From the archive with the assembly, it is possible to install additional functions and fixes: restoration of effects cut out in the mobile version, restoration of smoke effects in clubs and at the entrance to the Four Dragons casino from the PS2 version, restoration of the cinematic camera, the ability to enable red smoke from the tail of a stunt plane and much more different!
Changes from 03/15/24 (version 57c):
- The procedural generation of objects has been improved, and about 30 previously unused objects have been added for generation;
- Some bugs have been fixed.
Changes from 03/07/24 (version 57b):
- Some bugs have been fixed.
Changes from 03/05/24 (version 57a):
- Added Improved night windows (by Hysen);
- Some bugs have been fixed.
Changes from 03/04/24 (version 57):
- The mod is now based on "Proper Fixes";
Now all objects from the PC are present on the map;
- Added "San Andreas: BETA Edition" (by Kalvin) (partially);
- Added and reworked "Beta and Definitive Map" (by RamM_LP, Street Fonso) (partially);
- Added "Restored unused 'aprtree01_lvs' in Las Venturas Airport" (by K-DST);
- An unused object "CJ_FF_CONTER_8c" has been added to Burger Shot, and the interior appearance of Cluckin' Bell has been slightly redesigned;
- Updated JPatch;
- Some bugs have been fixed.
Changes from 02/11/24 (version 56):
- Reflections on the floor are now displayed correctly in all interiors.
- Some bugs have been fixed.
Changes from 02/03/24 (version 55b):
- Some bugs have been fixed.
Changes from 01/25/24 (version 55a):
- Disabled the "BackPolesLightShadow" function in JPatch due to game instability.
- Some bugs have been fixed.
Changes from 01/14/24 (version 55):
- Fixed a crash on some devices with Android 11+;
- Texture caches and gta3.img have been rebuilt - the weight of the modification has been reduced;
- Updated AML APK and plugins for it;
- Added vegetation via planter plugin (beta 3), removed old vegetation via procobj.dat;
- Added markers from PS2;
- The Improved Mobile main.scm mod has been updated to the latest version;
- Now the game shows 18 different loading screens, instead of 7;
- The libFullscreenSplash, libglalphafunc and libdrawdistance plugins have been moved to the additional plugins section;
- Added Project Lumos (by Jessica Natalia, Zeneric, Junior_Djjr);
- Some bugs have been fixed.
Installation:
Transfer all files along the path: Android/data/com.rockstargames.gtasa.
- Proper Fixes (by Junior_Djjr and others).
- Mugetsuga Fixed Car Headlights (from Mugetsuga + Doomer Mod).
- Animation Fix + M4k3 Anims (by MMK_033 and M4k3).
- GTA San Andreas Map Fixes (by BMWSauberF1. 08) (partially used).
- Correction of map textures (by YOEL_44) (partially used).
- SA 2dfx & Prelighting Additions (by atfburner) (partially used).
- Correction of vertex color (by RJSanModder).
- SA Cutscene Character for gameplay (by _F_, Vagalume, Junior_Djjr, Doomer Mod).
- PS2 Textures (from Arkai, inadequate) (partially used).
- MaterialFix (Marcel Whyler).
- PS2 Vehicles (from the Hero) (partially used).
- PS2 map (from the Hero) (partially used).
- PS2 Grass for Mobile (written by Felipe Vilses) (special thanks).
- Bugfix package Mugetsuga (by Junior_Djjr, Mugetsuga) (partially used).
- GTA SA Cutscenes fix v2.0 (by Masked Man).
- PS2/PC HUD for GTA SA Android (by M. Akmallurah).
- APK 2.00 AndroidModLoader fix (by RusJJ).
- Pre-lighting Fixes Pack (by atfburner, RJSanModder, d3jan, Zeneric).
- PS2 Neons and Shadows (by KDST).
- Fix Moving Melee (by Junior_Djjr).
- AvPedBrain 1.0a (by Aditya_Wildan).
- Smoke in factory pipes (by Firefly).
- Rikintosh's Small Details Mod (by Rikintosh, Zera, Jessica Natália, KUSTODIY).
- Better Leftovers Fix (by Alexa21, Jéssica Natália, Junior_Djjr, MrFinger).
- Updated Classic (by Philips_27, 5d0, Harahettagu, Izzotop, ilver, SaH4PoK, lapushka) (partially used).
- Missing CJ Door Fix (by Junior_Djjr, M. Osborn). - More Doors in Interiors (by Ruben Vieira).
- SA Misc Anims (by Yurihdf).
- PS2 Feels San Andreas Edition (by Mugetsuga).
- Gym Equipments Fix (by Mugetsuga).
- SA Icons (bu Mugetsuga).
- Missing Lampposts Fix (by Junior_Djjr).
- MW Project (by Scop (Samuel Macena), MaxHeadRooM_ (Marcelo Forte), Sanya1990).
- weapon.dat Fix (by Matt1010).
- handling.cfg Fix (by Qub and others). - Tattoos Reworked (by damiann69).
- Proper Radar v1.3 (mapa em HD corrigido) (by Junior_Djjr, Grove Street Games (GTA Trilogy), Jessica Natalia).
- CheesePatch (by cheeseburger).
- NPC Car Physics Fix for SA Mobile (by cheeseburger).
- Correction of different textures (By Tair).
- Restored Bus Fare Bonus (by H-G).
- Pedestrians interact with objects (by Junior_Djjr).
- Various fixes (by JohnKyleGSF14).
- SHADER LOADER v1.0 (by Xavion, pēepø, XMDS, JasonC++, BismaChandra).
- "Restored Mailboxes" (by Pyltham).
- "SF Chinatown — Added prelighting" (by luke_slywalker).
- "Project re:LIT - Color and Illumination Improvement" (by luke_slywalker).
- Project Lumos (by Jessica Natalia, Zeneric, Junior_Djjr)
- "San Andreas: BETA Edition" (by Kalvin);
- "Beta and Definitive Map" (by RamM_LP, Street Fonso);
- "Restored unused 'aprtree01_lvs' in Las Venturas Airport" (by K-DST).
- Improved night windows (by Hysen)
Enjoy the game :)