I present a utility for extracting 3D models (meshes) and textures from games - NinjaRipper
Possibilities:
ALL available information about the model vertices is extracted (position, all texture coordinates, normals, weights, BLENDWEIGHT, BLENDINDICES, BINORMAL, TANGENT), indexes, textures, shaders.
Theoretically, you can import this add-on. information in the 3D editor
Support for D3D11, D3D9, D3D8 (not all methods are processed, but should work in 95% of games)