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  • Citroën 2CV [Add-On | Tuning | Template | LODs] 1.0

Citroën 2CV [Add-On | Tuning | Template | LODs] 1.0

  • Citroën 2CV [Add-On | Tuning | Template | LODs] 1.0 / GTA 5
  • Citroën 2CV [Add-On | Tuning | Template | LODs] 1.0 / GTA 5
  • Citroën 2CV [Add-On | Tuning | Template | LODs] 1.0 / GTA 5
GTA 5 / Vehicles / Cars / Citroen
Author:
NajPotez
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Uploaded:
13 March 2025
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  • 13 March 2025
    citron-2cv-v1-0_1741866019_856677.rar
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Citroën 2CV [Add-On | Tuning | Template | LODs] 1.0

From the beginning, I knew that the most significant thing for this car would be livery. The car had a lot of special editions that included liveries, so I used most of them for my mod.

It was hard for me to decide whether to use livery "signs_x" that are spawn in traffic, or livery mods that are tuning. In the end I opted for both, so it all depends on the way you spawn the car or the type of trainer.

If you just add the cars in "popgroups.ymt", game will read order in "carvariations.meta" and the cars will be spawn in traffic with the correct colors according to the liveries.

Trainers ignore "carvariations.meta" so liveries most often will not match the colors. Menyoo, for example, will spawn cars without livery, but gives a choice in the "Benny's" menu.

In any case, there are various options. Anyone who doesn't want "livery mods" can remove them from "carcols.meta", or you can also remove "signs_x" (or replace them with transparent) textures from .ytd

"Charleston" and "France3" liveries, also change seats (linked mods). Charleston seat color can be changed (paint:6). Stock seats are otherwise in two colors (paint: 6 and paint: 7) that can be changed.

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