Save Vehicles v 3.1 (FINAL) - Saving any car anywhere
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1542913412_11baff-savevehicles2.zipDownload (0.24 MB)Password for the archive: libertycity
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v 3.1 (FINAL)1551089625_f27d61-savevehiclesfinal.zipPassword for the archive: libertycity
The mod allows you to save any desired transport anywhere on the map. A saved car is not deleted after any amount of time - until the player manually deletes it.
Installation: place the files from the archive in the scripts folder. Requires ScriptHook.NET to work.
Controls: X (default) - save the car (must be in it)
C - delete saved machine data.
In the .ini file, you can change the number of save slots and keys, as well as specify the save path.
Version 2.0:
- Added a json file to save cars (if you restart the game, the cars will stay where they are)
- Cars are marked on the minimap if you are near them.
- Code optimization.
Version 3.1:
- Added visual menu.
- Bug fixes.
- Open source.
Мод позволяет сохранять любой желаемый транспорт где угодно на карте. Сохранённая машина не удаляется спустя любой срок – до тех пор, пока игрок не удалит её вручную.
Установка: файлы из архива разместить в папку scripts. Для работы необходим ScriptHook.NET.
Управление: X (по умолчанию) – сохранить машину (необходимо находиться в ней)
C – удалить сохраненные данные машины.
В .ini-файле можно менять количество слотов сохранения и клавиши, также как и указывать путь для сохранения.
Версия 2.0:
- Добавлен файл json для сохранения машин (если вы перезапустите игру, то машины останутся на своём месте)
- Машины отмечаются на миникарте, если вы находитесь рядом с ними.
- Оптимизация кода.
Версия 3.1:
- Добавлено визуальное меню.
- Фиксы багов.
- Открытый исходник.
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