Do you want to try yourself as a rare car hunter? Do you want to find a car that is not in the single player mode of GTA V? Just install this script and try your luck looking for a rare classic car. The entire Blaine County is at your disposal - it is there in the sheds, barns, in the backyards of private houses that you can find a rare car, the condition of which will depend on the randomness. About 40 spawn points, about 80 cars and a huge search area will not let you get bored, because who knows what car you will find today?
Installation: 1) Install the latest version of ScriptHook (Download: http://www.dev-c.com/gta/scripthookv ) 2) Install ScriptHookDotNet(Download: https://github.com/crosire/scripthookvdotnet/releases/tag/v2.10.2) 3) Put the files SearchRareCars.dll and SearchRareCars.ini in your GTA 5 Scripts folder.
Activation: after downloading the game, press "K" and start your quest! Good luck!
Patch v1.04: - Fixed an exception that occurred when reading the configuration file - Fixed an exploit related to buying vehicles - Tweaked fuel tank damage chance - Added 2 new spawn points - Changed some notification texts
Patch v1.03: - Added trading system (With some probability you can trade a random amount) - Added 6 new spawn points - Fixed bug when IndexOutOfRange
Patch v1.02a: - Changed car prices (lower) - Text fixes
Patch v1.02:
- Added the ability to customize the mod activation key (configured in the SearchRareCars.ini file). Be careful when changing the key letter! If an error occurs, the key will be reset to default(K) - Added a system for marking a car on the map if you are closer than 30 meters from it. On the radar you will see a small white marker. Be careful)) You just need to approach it, a notification will appear with the price of this car. The price is random relative to the main cost of the car (that is, in one game session, a car of the same brand can cost differently, it will not necessarily depend on the integrity of this car. Car sellers are different ). If you buy such a car, its designation is removed from the radar. - Added 2 new spawn points - Added 5 new cars - Added random fuel tank damage - Minor fixes - Added a block for handling exceptions in the initial generation of the script to detect errors (You will see the corresponding inscription if an exception occurred)
Patch v1.01: - New notification style about successful car spawn (I hope no one else will have problems with this) - Added new random engine state function - Added new random car color feature