ENBSeries v0.163
- Control over many different factors, such as reflections, light, sky, etc., is almost all under the control of the player.
- Antialiasing (anti-aliasing) based on the principle of supersampling with control of parameters in such a way that the speed is quite high even on mid-price video cards.
- Filtering the shadow to eliminate its graininess.
- Customizable frennel reflections and glare, separately for different materials, body, wheels, rubber, chrome parts, glass.
- Refraction of glass from car headlights.
- A mode of increased quality of reflections that eliminates “squares” on the surface of cars.
- The Bloom effect has been replaced with a significantly higher quality one with the blue spectrum shift phenomenon.
- SSAO effect (similar to Crysis) and in addition SSIL (indirect lighting) for even greater beauty.
- Sky lighting is an effect, essentially ambient occlusion, simulating the spread of light from the sky to all objects.
- Blood with reflection.
- Bump and lighting for tree foliage to add dimension.
- Variable intensity of window glow at night.
- Control parameters for outdoor and indoor light sources, car headlights and flashers, including screen space indirect lighting.
- Dynamic beams from light sources such as headlights or street lamps.
- Settings-controlled HDR brightness adaptation.
- General settings that allow you to change sunlight, reflection, sky and more.
- Settings to correct the sky based on many factors.
- The modified sun, its halo and calculation of airglow.
- The moon, which the player can replace with the texture himself.
- Dynamic procedural clouds with sun and moon lighting.
- The ability to activate shaders to move clouds in accordance with the player’s movement.
Changes in version 0.163:
- SSAO has changed.
Category:
Author:
Boris Vorontsov
E-mail / website:
Unknown
File size:
9.15 Mb
File replaces:
Uploaded:
Downloads:
1210
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1378546180_enbseries-v0.zipDownload (9.97 MB)Password: libertycity
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