Red Army Mod (Realistic Weapon Mod)
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27 May 2023red-army-mod-realistic-weapon-mod_1685208719_987603.zip
A modification that changes the textures of the AK-47 and improves the parameters of this weapon. Now the game AK-47 shoots like its real prototype.
Version:
1.0
Credits:
1/4 Life - AK-74 Texture, Weapon Tweaks.
PelPix - AK-74 Bumpmap and Specular map.
Changelog:
-Skin Change: Changed AK-47 to AK-74m (Niko's Serbian, why should he be using old hand-me-down shit from third world countries? AK-74m is the standard now.)
-Changed AK-47 (AK-74m) rate of fire from ~300 rounds/min to ~650 rounds/min.
-Changed M4a1 rate of fire from ~300 rounds/min to ~700 rounds/min.
-Changed MP5A2 rate of fire from ~200 rounds/min to ~800 rounds/min.
-Changed Micro Uzi rate of fire from ~150 rounds/min to ~600 rounds/min.
-Increased AK-47 (AK-74m) damage to be greater than that of the M4a1. (Only slightly)
-Decreased accuracy of the AK-47 (AK-74m) to be less than that of the M4a1.
-RPM changes only apply when aimed. When blind firing (From behind cover, usually using one hand) the rate of fire will return to normal.
-Severely decreased accuracy when blind firing or firing from a car.
-Permanently disabled auto-aim on both Keyboard/Mouse and Joystick based controllers.
-Increased damage of AK-47 (AK-74m).
-Decreased accuracy of AK-47 (AK-74m).
-All weapons are held with two hands except when blind firing. (Uzi is still held with one hand, due to an animation issue.)
-Uzi, Glock, and MP5 all do about the same damage, due to the three using similar ammo. (9x18 and 9x19)
Модификация, которая изменяет текстуры AK-47 и улучшает параметры этого оружия. Теперь игровой AK-47 стреляет как его реальный прототип.
Version:
1.0
Credits:
1/4 Life — AK-74 Texture, Weapon Tweaks.
PelPix — AK-74 Bumpmap and Specular map.
Changelog:
-Skin Change: Changed AK-47 to AK-74m (Niko's Serbian, why should he be using old hand-me-down shit from third world countries? AK-74m is the standard now.)
-Changed AK-47 (AK-74m) rate of fire from ~300 rounds/min to ~650 rounds/min.
-Changed M4a1 rate of fire from ~300 rounds/min to ~700 rounds/min.
-Changed MP5A2 rate of fire from ~200 rounds/min to ~800 rounds/min.
-Changed Micro Uzi rate of fire from ~150 rounds/min to ~600 rounds/min.
-Increased AK-47 (AK-74m) damage to be greater than that of the M4a1. (Only slightly)
-Decreased accuracy of the AK-47 (AK-74m) to be less than that of the M4a1.
-RPM changes only apply when aimed. When blind firing (From behind cover, usually using one hand) the rate of fire will return to normal.
-Severely decreased accuracy when blind firing or firing from a car.
-Permanently disabled auto-aim on both Keyboard/Mouse and Joystick based controllers.
-Increased damage of AK-47 (AK-74m).
-Decreased accuracy of AK-47 (AK-74m).
-All weapons are held with two hands except when blind firing. (Uzi is still held with one hand, due to an animation issue.)
-Uzi, Glock, and MP5 all do about the same damage, due to the three using similar ammo. (9x18 and 9x19)
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