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  • Red Army Mod (Realistic Weapon Mod)

Red Army Mod (Realistic Weapon Mod)

  • Red Army Mod (Realistic Weapon Mod) / GTA 4
GTA 4 / Mods / New weapons
Author:
1/4 Life
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Uploaded:
Evgenii Sokolov Subscribe You are subscribed
Size:
11.61 Mb
Uploaded:
30 January 2009
Downloads:
1.8K
Total downloads: 1834
Unique downloads: 25
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  • 27 May 2023
    red-army-mod-realistic-weapon-mod_1685208719_987603.zip
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    Download (11.61 MB)

A modification that changes the textures of the AK-47 and improves the parameters of this weapon. Now the game AK-47 shoots like its real prototype.

Version:

1.0

Credits:

1/4 Life - AK-74 Texture, Weapon Tweaks.

PelPix - AK-74 Bumpmap and Specular map.

Changelog:

-Skin Change: Changed AK-47 to AK-74m (Niko's Serbian, why should he be using old hand-me-down shit from third world countries? AK-74m is the standard now.)

-Changed AK-47 (AK-74m) rate of fire from ~300 rounds/min to ~650 rounds/min.

-Changed M4a1 rate of fire from ~300 rounds/min to ~700 rounds/min.

-Changed MP5A2 rate of fire from ~200 rounds/min to ~800 rounds/min.

-Changed Micro Uzi rate of fire from ~150 rounds/min to ~600 rounds/min.

-Increased AK-47 (AK-74m) damage to be greater than that of the M4a1. (Only slightly)

-Decreased accuracy of the AK-47 (AK-74m) to be less than that of the M4a1.

-RPM changes only apply when aimed. When blind firing (From behind cover, usually using one hand) the rate of fire will return to normal.

-Severely decreased accuracy when blind firing or firing from a car.

-Permanently disabled auto-aim on both Keyboard/Mouse and Joystick based controllers.

-Increased damage of AK-47 (AK-74m).

-Decreased accuracy of AK-47 (AK-74m).

-All weapons are held with two hands except when blind firing. (Uzi is still held with one hand, due to an animation issue.)

-Uzi, Glock, and MP5 all do about the same damage, due to the three using similar ammo. (9x18 and 9x19)

The file name and description have been translated. Show original (RU)Show translation (EN)
Red Army Mod (Realistic Weapon Mod)

Модификация, которая изменяет текстуры AK-47 и улучшает параметры этого оружия. Теперь игровой AK-47 стреляет как его реальный прототип.

Version:

1.0

Credits:

1/4 Life — AK-74 Texture, Weapon Tweaks.

PelPix — AK-74 Bumpmap and Specular map.

Changelog:

-Skin Change: Changed AK-47 to AK-74m (Niko's Serbian, why should he be using old hand-me-down shit from third world countries? AK-74m is the standard now.)

-Changed AK-47 (AK-74m) rate of fire from ~300 rounds/min to ~650 rounds/min.

-Changed M4a1 rate of fire from ~300 rounds/min to ~700 rounds/min.

-Changed MP5A2 rate of fire from ~200 rounds/min to ~800 rounds/min.

-Changed Micro Uzi rate of fire from ~150 rounds/min to ~600 rounds/min.

-Increased AK-47 (AK-74m) damage to be greater than that of the M4a1. (Only slightly)

-Decreased accuracy of the AK-47 (AK-74m) to be less than that of the M4a1.

-RPM changes only apply when aimed. When blind firing (From behind cover, usually using one hand) the rate of fire will return to normal.

-Severely decreased accuracy when blind firing or firing from a car.

-Permanently disabled auto-aim on both Keyboard/Mouse and Joystick based controllers.

-Increased damage of AK-47 (AK-74m).

-Decreased accuracy of AK-47 (AK-74m).

-All weapons are held with two hands except when blind firing. (Uzi is still held with one hand, due to an animation issue.)

-Uzi, Glock, and MP5 all do about the same damage, due to the three using similar ammo. (9x18 and 9x19)

Comments 7
© 2008- LibertyCity
Creator and developer: Evgenii Sokolov
Copying materials without the permission of the administration or the respective owners is strictly prohibited.
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