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  • HQ textures for GTAIII

HQ textures for GTAIII

  • HQ textures for GTAIII / GTA 3
  • HQ textures for GTAIII / GTA 3
  • HQ textures for GTAIII / GTA 3
  • HQ textures for GTAIII / GTA 3
GTA 3 / Mods / New textures
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Fireburns
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6 November 2013
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  • 3 February 2024
    hq-textures-for-gtaiii_1706912160_558031.zip
    Virus check from Virustotal: the file is safe (view report)
    Download (59.15 MB)

The mod updates GTA 3 textures to clearer and higher quality ones.

New in version 1.5:

-shod_disclaimer (512x512 instead of 128x128)

-dirtywhite (512x512 instead of 64x64)

-dirtywhitea (512x512 instead of 64x64)

-liftdoors_kb_256 (512x512 instead of 256x256)

-dirtpass.txd

Installation:

1. Create a new folder anywhere, go to your GTA3/models/ folder, open the txd.img file using IMG Tool 2 (for security, make a backup of the txd.img file before doing this)

2. Export all files from the txd.img archive into this new folder that you just created.

3. Unpack all .txd files from the mod archive into this newest folder.

4. Open the particle.txd file using TXD Workshop and replace walk_dont with the same one from the mod archive.

5. Open the generic.txd file using TXD Workshop and replace shad_peda and shad_car with similar files from the mod archive.

6. Replace the file generic.col (gtaIIImodelscoll) existing in the game folder with the improved one from RMWS.

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HQ textures for GTAIII

Мод обновляет текстуры GTA 3 на более четкие и качественные.

Новое в версии 1.5:

-shod_disclaimer (512x512 вместо 128x128)

-dirtywhite (512x512 вместо 64x64)

-dirtywhitea (512x512 вместо 64x64)

-liftdoors_kb_256 (512x512 вместо 256x256)

-dirtpass.txd

Инсталляция:

1. Создайте новую папку в любом месте, перейдите в свою папку GTA3/models/, откройте файл txd.img с помощью IMG Tool 2 (для безопасности, перед этим сделайте бекап файла txd.img)

2. Экспортируйте все файлы с архива txd.img в эту новую папку что вы только что создали.

3. Распакуйте все .txd файлы с архива мода в эту самую новую папку.

4. Откройте файл particle.txd с помощью TXD Workshop и замените walk_dont аналогичным из архива мода.

5. Откройте файл generic.txd с помощью TXD Workshop и замените shad_peda и shad_car аналогичными файлами из архива мода.

6. Замените существующий в папке игры файл generic.col (gtaIII\models\coll) на улучшенный от RMWS.

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