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  • AM General M-939A2 1983 for III

AM General M-939A2 1983 for III

  • AM General M-939A2 1983 for III / GTA 3
  • AM General M-939A2 1983 for III / GTA 3
  • AM General M-939A2 1983 for III / GTA 3
GTA 3 / Vehicles / Cars
Author:
mad-dog666
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Uploaded:
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Size:
2.08 Mb
Files inside:
Files with known extensions that were found in the archive.
barracks.col, barracks.dff, barracks.txd
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Uploaded:
24 February 2013
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411
Total downloads: 411
Unique downloads: 142
7.8 / 10
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Description:

GCU Modeling Team Work

3D engine parts

High level of interior detail

Custom collision

All vehicle parts are damageable

Fully functioning front and rear headlights

Custom settings

Four extras - variations of the tarp and frame, spare tires, and other small details in the body

This model requires DMagic1 Wheel Mod v3.0 for proper functioning

Installation:

Using IMG Tool 2.0, replace the file "barracks.dff" in "gta3.img" (located in the Models folder) with the one from the archive. Then replace the file "barracks.txd" in "txd.img". Next, using Collision File Editor, replace the file "barracks.col" in "vehicles.col" (found in the Models/coll folder) with the one from the archive. Finally, update the lines in the "handling.cfg" and "default.ide" files (located in the Data folder) with those specified in "readme.txt".

The file name and description have been translated. Show original (RU)Show translation (EN)
AM General М-939A2 1983 for III

Описание:

GCU Modeling Team Work

3D-детали двигателя

Высокий уровень детализации салона автомобиля

Собственная коллизия

Все части автомобиля повреждаемые

Полностью функционирующие передние и задние фары

Собственные настройки

Четыре экстры - вариации из тента и каркаса, запаски и прочие мелочи в кузове

Для нормального функционирования этой модели необходим DMagic1 Wheel Mod v3.0

Инсталляция:

С помощью программы IMG Tool 2.0, замените в файле "gta3.img" (он находится в папке Models), файл "barracks.dff" на аналогичный из архива. Далее замените в файле "txd.img", файл "barracks.txd". Затем c помощью программы Collision File Editor, замените в файле "vehicles.col" (он находится в папке Models/coll), файл "barracks.col" на аналогичный из архива. Потом замените строки в файлах "handling.cfg" и "default.ide" (они лежат в папке Data) на те, которые прописаны в "readme.txt".

Comments 3
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