The original conversion of models and textures from the xx version of GTA3.
What is converted: -transport -vegetation -all textures -effects(partial) -buildings (only those that have differences) -characters -menu
What is missing: -shadow maps -graphic modules (available in SkyGFX) - more complete effects (available in Particle EX) -animation of fingers
Features: The most accurate and high-quality conversion by 100%. 100% quality, normals, mip-maps, etc. There is no gag.
Note: This conversion was done by editing the hex code and before the release of the Xbox HD Version and before the TxdGen and Magic programs. When it remains to convert the textures of the map (those that had differences only in the presence of mip-maps), then I did it with the help of these programs. The errors that the transport models have are the original ones, however, some have also been corrected with hex. however, on previous versions of Windows,
Thanks: To the "Xbox Version mod" team for ! character models! XEPOMAHT for building models
Realistic reflections, bloom, motion blur blend perfectly with the atmosphere of GTA 3. There are also new explosions, new weather, fire, smoke, water, ammo and more! (hud.txd (HD) particle.txd (HD) timecyc.dat particle.cfg) Screenshots: ...
•Reflections are now more realistic: Reduced intensity of reflections; The reflection will be exactly what is in the frame; Improved quality of reflections --------- Reduced Bloom. Now not so cartoony: Bloom is softly applied; ------...
Evil City — modification for GTA 3 type "mod-pack" (a set of specially selected mods), replacing most of the standard vehicles with new ones and adding a few more innovations. The fleet contains more than twenty new cars, including the Ford Cro...