The original conversion of models and textures from the xx version of GTA3.
What is converted: -transport -vegetation -all textures -effects(partial) -buildings (only those that have differences) -characters -menu
What is missing: -shadow maps -graphic modules (available in SkyGFX) - more complete effects (available in Particle EX) -animation of fingers
Features: The most accurate and high-quality conversion by 100%. 100% quality, normals, mip-maps, etc. There is no gag.
Note: This conversion was done by editing the hex code and before the release of the Xbox HD Version and before the TxdGen and Magic programs. When it remains to convert the textures of the map (those that had differences only in the presence of mip-maps), then I did it with the help of these programs. The errors that the transport models have are the original ones, however, some have also been corrected with hex. however, on previous versions of Windows,
Thanks: To the "Xbox Version mod" team for ! character models! XEPOMAHT for building models
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The original conversion of models and textures from the xx version of GTA3. What is converted: -transport -vegetation -all textures -effects(partial) -buildings (only those that have differences) -characters -menu What is missing: -shadow maps ...
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