There are 3 versions of Demo versions on MS-DOS: 24-bit, 8-bit and combined (24-bit+8-bit). This Demo version is 24-bit on MS-DOS. The launch will take place in the lowest resolution. You can change the resolution by pressing F11. In general, ther...
This program is needed to visually enlarge the area under the cursor in order to zoom in on a specific pixel on a sprite in GTAcars (assuming the cursor is hovered over the sprite). In the future, it will be easier to fix dead pixels if you messed up...
OpenGTA is an open source implementation of the GTA 1 engine. The goal is to make the original Grand Theft Auto for multiple platforms and add some improvements of our own. Warning: The license prohibits commercial use to avoid conflict with DM...
GTAcars extension - This is a program to extend the functionality of the GTAcars sprite editor. It has a lot of settings and allows you to read them from a file, or from GTAcars itself. You can save your changes in exactly the same way - either to a ...
This complex calculator allows you to calculate GTA 1 texture blocks in pixels and vice versa. Created by famous professional Jernej.L at Delfi in 2004.
Editing the paths of police cars is possible with this simple program. Unfortunately, Junction25 didn't get it. To use this utility, you will need a special build of DOSbox that emulates Windows 3.11, which is available on the site. It would seem th...
GTA modding has its roots in MS-DOS days, and as such, some GTA 1 modding utilities could only be written under MS-DOS or Windows3x (a series of 3x versions of Windows that existed before Windows95). Here is a special build of DOSbox linked to Windo...