opcodes for CLEO PC (v1-2) and mobile version, audio plugin.
opcodes for future plugins (in development by other authors).
All variables based on R* source codes + variables from gta3 Snow city
keywords* based on R* sources
Classes added.
Vice City:
Added and corrected some original opcodes.
Added variable names from sources.
keywords* based on R* sources
keywords is the ability to use opcode names instead of digital opcodes.
Main.scm(sc) sources merged into the mobile version.
Sources of the Vice city mobile application.
Old versions of cleo for gta3.
Set of main.scm different versions
And a lot of rubbish
Note: This archive has been freely available for many years, and only ! could not find it! But I decided to post it here anyway. It also took a lot of time to decipher and collect. But this is not completely my credit. But also others. First of all, most of the opcodes were decrypted by guys from the very first scripting program for GTA Mission Builder and later Sanny Builder. That is, those opcodes that were originally in the programs. And several opcodes from modding sites.