Empire of CJ 3.8.1
-1- script landing in the car, it works like this, we hold down "get into the car" and choose where to sit.
-2- script trip as a passenger, it works like this, we press the "handbrake" to activate the trip, if the target is indicated on the map, then the car will go there (you can select 50 points in sequence [all the time returning to the map, then to the game] at a distance of 400! meters + 400! meters from the starting position), if not, it will just ride, with the [throw] key we reset the path, with the "gas" and "brake or reverse" keys we switch the speed, with the "yes" and "no" keys we switch the rules of movement , press the "handbrake" again, the car will stop and you can safely exit, otherwise you will have to jump out of the car on the go if the speed is sufficient (the speeds given correspond to the speedometer script -7-).
-4- script payment for a ride by a passenger, it works as long as there is money cj drives, but as soon as the meter ticks and the money is paid, the car will stop and cj will not be taken any further, naturally, after leaving the car, money is also paid and if the driver will get out of the car.
-5- menu script, it works like this, it has three options so far, this is getting weapons and cars from the grove gang, to do this, press the [show] key next to the corresponding car of the gang, select the option - Car and weapon from hommies, then this is a bribe to a cop with one or two stars, to do this, press the [show] key and select the option - Bribe to cops, if there are cops within a radius of 100 m., then this "vote" - "hitch-hike", who does not know what it is, it means to catch a wheelbarrow at the side of the road, to do this, press the [show] key next to the side of the road or on the road itself, select the option - Hitch a ride.
-6- bribe script - return weapons after visiting the hospital or floor.
-7- script speedometer, signal and strobe mode, it works like this, when cj in the car the driver appears a panel on which there are speed sensors, gasoline, tachometer, light indicators, sirens, to fill the car you need to drive up to the gas station, which is marked on the radar with a typewriter ( the nearest gas station is marked), get out of the car and refuel by going to the sphere that appears and pressing "get into the car" or press the horn and the tanker will come and refuel, if there is money, of course, gasoline will be filled (~ $ 200 or less), also if you press ] appears a panel of signals and strobe lights, which will appear if the necessary set is purchased in the garage (special devicies), then if Cj is a tuple, then if, again, their cars have the necessary set, then you can switch the wheelbarrow modes with the [ key, the "numbers" and num keys "numbers" switch gates and signals on the currently selected wheelbarrow, nek. signals must be clamped, but some. work with one click.
for further use by cj, or security, or cj's personal driver, the base is located just below the sports car upgrade workshop and is marked on the map as a workshop.
-9- phone script, it works like this, press [sh], then, following the prompts, dial a number (some numbers are available, namely 5556666 - taxi, 5559999 - cab taxi, 5551111 - personal driver, 5552222 - security, 5553333 - support helicopter , 5554444 - special garage driver), the driver can also come by taxi if there is no car at the base-garage, security also requires a base but only with available vehicles on it, security consists of 4 teams, each team has 4 max. sec, if the guard, driver, chief in the player's group, you can temporarily hide their weapons in order to stop their attack, hold [hide], the support helicopter is controlled as follows, press "group to me" the helicopter flies behind CJ, press "group stop "the helicopter will hold this position, we hold the "group to me" next to the helicopter, the helicopter will land on the CJ, you can get into it if it has CJ, you can control it or shoot like helicopter guards from the side of the Kalash, if you press the "beep" in this helicopter, then CJ will move to such a position, you need to press "jump" to get back, the pilot for the helicopter is still in development, do not shoot from the side if there is a driver with CJ, otherwise there will be a jamb.
-10- save script, it works like this, click [save], where you clicked, there will be a place to save the transport, wherever you go the car will be in place, now everything is saved, but it is necessary that there is a correct carmods.dat file (meaning if the cars are replaced, then it is necessary to change the lines in this file).
radio, press [turn] -> radio off, once again - we return to the previous radio station.
-12- mansion script, it works like this, you need to purchase a property located in the west of Los Santos, on the map it is marked with a green house, a save appears in the mansion and an elevator with gates moves.
-13- script on / off headlights, engine, door lock and alarm, it works like this you get into the car, you scroll through the list of modes with the keys ".", ",", "right shift" (in order: engine, headlights, lock ), get out of the car, you can set the alarm with the "right shift" key.
Tweaked some scripts, now there is no need to delete carmods.dat data.
Everything is saved except the weight of the car, now the extras in the mansion and in the garage, as well as the car number, do not fly off.
-2- script trip as a passenger, it works like this, we press the "handbrake" to activate the trip, if the target is indicated on the map, then the car will go there (you can select 50 points in sequence [all the time returning to the map, then to the game] at a distance of 400! meters + 400! meters from the starting position), if not, it will just ride, with the [throw] key we reset the path, with the "gas" and "brake or reverse" keys we switch the speed, with the "yes" and "no" keys we switch the rules of movement , press the "handbrake" again, the car will stop and you can safely exit, otherwise you will have to jump out of the car on the go if the speed is sufficient (the speeds given correspond to the speedometer script -7-).
-4- script payment for a ride by a passenger, it works as long as there is money cj drives, but as soon as the meter ticks and the money is paid, the car will stop and cj will not be taken any further, naturally, after leaving the car, money is also paid and if the driver will get out of the car.
-5- menu script, it works like this, it has three options so far, this is getting weapons and cars from the grove gang, to do this, press the [show] key next to the corresponding car of the gang, select the option - Car and weapon from hommies, then this is a bribe to a cop with one or two stars, to do this, press the [show] key and select the option - Bribe to cops, if there are cops within a radius of 100 m., then this "vote" - "hitch-hike", who does not know what it is, it means to catch a wheelbarrow at the side of the road, to do this, press the [show] key next to the side of the road or on the road itself, select the option - Hitch a ride.
-6- bribe script - return weapons after visiting the hospital or floor.
-7- script speedometer, signal and strobe mode, it works like this, when cj in the car the driver appears a panel on which there are speed sensors, gasoline, tachometer, light indicators, sirens, to fill the car you need to drive up to the gas station, which is marked on the radar with a typewriter ( the nearest gas station is marked), get out of the car and refuel by going to the sphere that appears and pressing "get into the car" or press the horn and the tanker will come and refuel, if there is money, of course, gasoline will be filled (~ $ 200 or less), also if you press ] appears a panel of signals and strobe lights, which will appear if the necessary set is purchased in the garage (special devicies), then if Cj is a tuple, then if, again, their cars have the necessary set, then you can switch the wheelbarrow modes with the [ key, the "numbers" and num keys "numbers" switch gates and signals on the currently selected wheelbarrow, nek. signals must be clamped, but some. work with one click.
for further use by cj, or security, or cj's personal driver, the base is located just below the sports car upgrade workshop and is marked on the map as a workshop.
-9- phone script, it works like this, press [sh], then, following the prompts, dial a number (some numbers are available, namely 5556666 - taxi, 5559999 - cab taxi, 5551111 - personal driver, 5552222 - security, 5553333 - support helicopter , 5554444 - special garage driver), the driver can also come by taxi if there is no car at the base-garage, security also requires a base but only with available vehicles on it, security consists of 4 teams, each team has 4 max. sec, if the guard, driver, chief in the player's group, you can temporarily hide their weapons in order to stop their attack, hold [hide], the support helicopter is controlled as follows, press "group to me" the helicopter flies behind CJ, press "group stop "the helicopter will hold this position, we hold the "group to me" next to the helicopter, the helicopter will land on the CJ, you can get into it if it has CJ, you can control it or shoot like helicopter guards from the side of the Kalash, if you press the "beep" in this helicopter, then CJ will move to such a position, you need to press "jump" to get back, the pilot for the helicopter is still in development, do not shoot from the side if there is a driver with CJ, otherwise there will be a jamb.
-10- save script, it works like this, click [save], where you clicked, there will be a place to save the transport, wherever you go the car will be in place, now everything is saved, but it is necessary that there is a correct carmods.dat file (meaning if the cars are replaced, then it is necessary to change the lines in this file).
radio, press [turn] -> radio off, once again - we return to the previous radio station.
-12- mansion script, it works like this, you need to purchase a property located in the west of Los Santos, on the map it is marked with a green house, a save appears in the mansion and an elevator with gates moves.
-13- script on / off headlights, engine, door lock and alarm, it works like this you get into the car, you scroll through the list of modes with the keys ".", ",", "right shift" (in order: engine, headlights, lock ), get out of the car, you can set the alarm with the "right shift" key.
Tweaked some scripts, now there is no need to delete carmods.dat data.
Everything is saved except the weight of the car, now the extras in the mansion and in the garage, as well as the car number, do not fly off.
Category:
Section:
Author:
mfisto, maximuch, Metal, David
E-mail / website:
File size:
1.85 Mb
File replaces:
Uploaded:
Downloads:
10625
Download file
Download From Telegram
fast and easy
fast and easy
-
41_EmpireofCJ_v3.8.rarDownload (1.85 MB)Password: libertycity
-
depositfiles.comDownloadPassword: libertycity
-
dfiles.euDownloadPassword: libertycity
Recommended files
31 August 2008
GTA San Andreas
Honda NSX91
Excellent model sports car brand Honda. Are you going to drive? Then these wheels are for you!
21 March 2024
GTA San Andreas
Police response to traffic violations v2.0 (Fix)
In this modification, a police patrolman will pursue you for traffic violations so that you pay a fine. If you do not break away from the police within the allotted time, you will receive wanted stars. If you pay the fine, you can move on with peace...
18 March 2024
GTA San Andreas
Busy Pedestrians v2.0
The mod adds various objects and animations to passersby. Now you can meet ordinary passers-by with bags, packages, books, newspapers, drinks, food, both walking and sitting on a bench. Construction workers and other workers can be found with a tool...
2 March 2017
GTA San Andreas
Honda CIVIC SA Style
Honda CIVIC SA Style! The mod is a car envelope from Need For Speed Underground 2 in GTA SA with a twist to the style of the game. The car has its own settings, its own collision, shadow and its own full tuning. The archive contains a scan for cre...
26 March 2024
GTA San Andreas
Garbage Mans v1.1
This mod adds scavengers driving around the city and collecting garbage. You can meet them early in the morning in residential areas of the city. Update 03/26/2024 Fixed a bug due to which scavengers might not spawn even on standard vehicles. v...
17 February 2017
GTA San Andreas
Honda S2000 SA Style
Honda S2000 SA Style! The mod is a car envelope from Need For Speed Underground to GTA SA with a twist to the style of the game. The machine has its own settings, its own collision and shadow. Comment and Like! Have a good game! -------------------...
7 February 2011
GTA San Andreas
2000 Honda CR-V
At the request of Madara95, he changed an existing 1997 Honda crv model to a 2000 model. It turned out well. My friend has a 2000 Honda crv. He did it conscientiously.
29 August 2020
GTA San Andreas
[2020] HONDA SH150I
[2020] HONDA SH150I for GTA San Andreas. Features: - Model of high quality; - High-quality textures; -Working front optics (Imvehft); - Working rear optics (Imvehft). Have a good game!
xam_xam
8775
5.27 MB
25 March 2024
GTA San Andreas
Street musicians v4.0
Now there are street musicians all over the state of San Andreas! In every city you can meet unique musical groups, unique performers playing different melodies, and all this on instruments such as: Violin; Saxophone; Guitar; Synthesizer; ...
6 December 2019
GTA San Andreas
Honda City 2018
Honda City 2018 for GTA SA! Features: - Beautiful body; - Detailed salon; - Supports all the main functions of the game; - Fixed some bugs; - The car goes well with the atmosphere of the game
15 February 2021
GTA San Andreas
'91 Civic EG6 [LQ]
Honda Civic EG6 SiR '91. Features: - LQ. - Fits into the atmosphere. - Supports all major functions of the game. - Supports tuning. In SA-MP it works. _____________________________________________________ And don't forget to wrap in ' Midnight Cu...
16 April 2024
GTA San Andreas
CoverMod v1.3
The modification adds the ability to take cover behind a wall, object or vehicle, with the ability to conduct aimed fire or fire blindly. You can conduct aimed fire by coming out slightly from around the corner, or if it is a low obstacle, by st...
16 April 2024
GTA San Andreas
Weapon Details v2.1
This mod allows you to visually use various small parts in a weapon, such as a magazine (clip), bolt, etc. During reloading, the magazine separates and falls down. When fired, the bolt recoils and then returns to its place. The forend of the shotgun...
13 April 2024
GTA San Andreas
Rear lights Mod v3.4
A simple mod that adds a speed effect to the taillights when they are on (usually at night), when using nitro and when braking. In the .ini file you can configure many parameters such as transparency, size, effect style, duplicate effect, position, ...
23 May 2016
GTA San Andreas
Honda Dio AF-34SA Style
I present to you my fifty-third work - Honda Dio AF-34 Sa Style! The essence of the mod is to create a Honda Dio AF-34 scooter in SA style (your Cap). The model was created almost from scratch. Features: - Own collision and shadow; - Own carcols and ...
Comments 33