New auto physics
This configuration is not made in order to simplify the game, rather the cars have become more
difficult to control, or rather - the emphasis is placed on more rollable "realistic" physics.
All cars have the same drive that has a real prototype.
At the same time, sports cars can behave too harshly, and go into a skid, especially in the rain.
Conventional cars are more restrained, depending on the specific prototype.
Even buses, a tank, military vehicles have been customized. At the same time, the bus, limousine, freight transport became slow, very roll, heavy, and clumsy.
Now it will be more difficult for the cops to catch up with you, and at the same time, it will be more difficult for you to keep the car on the road.
I also tested it on clean GTA III.
There should be no crashes / crashes. I tested all the cars. If there are crashes or cars, the physics of which is abnormal, then write - I will make a correction.
difficult to control, or rather - the emphasis is placed on more rollable "realistic" physics.
All cars have the same drive that has a real prototype.
At the same time, sports cars can behave too harshly, and go into a skid, especially in the rain.
Conventional cars are more restrained, depending on the specific prototype.
Even buses, a tank, military vehicles have been customized. At the same time, the bus, limousine, freight transport became slow, very roll, heavy, and clumsy.
Now it will be more difficult for the cops to catch up with you, and at the same time, it will be more difficult for you to keep the car on the road.
I also tested it on clean GTA III.
There should be no crashes / crashes. I tested all the cars. If there are crashes or cars, the physics of which is abnormal, then write - I will make a correction.
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Ateh
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Unknown
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1.76 Mb
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