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Yes, it was possible to make a van from a bobcat, but purely to add variety, and because the face is similar, I decided to rely on the F series
The only thing that connects the Jeep Grand Wagoneer with the original Landstalker is the wood panels on the body. Otherwise, both in terms of dimensions and design elements, the closest car to a landstalker is the Chevrolet Blazer S10, with a pre-restyle face from 1985 and a five-door body from 1990. The Grand Wagoneer is comparable in size to the Rancher (Blazer K5) and is the previous generation of SUVs from the 70s era, which were many times larger than the modern Blazer S10 of the 80s. And it’s visually clear that the Landstalker is objectively not similar to the carriage
Thanks for your feedback! I don’t want to make hasty promises, but I myself would really like to do similar work on 3 and SA, I hope I have enough passion. There are also thoughts about cars from story games in the form of an MVL addon.
In general, it would be cool, it seems to me, to develop each car in the 3D universe, make a lot of real modifications for each (for example, a Benson (Ford F-350) in the form of a pickup truck, a long pickup truck, a pickup truck with a 4-seater cab), and then adapt all these models according to style for every game in the 3d universe. Thus, the entire universe would have a single fleet of vehicles, which could be installed depending on the era. But this is already a fairly massive project and it’s difficult to talk about it yet
In general, it would be cool, it seems to me, to develop each car in the 3D universe, make a lot of real modifications for each (for example, a Benson (Ford F-350) in the form of a pickup truck, a long pickup truck, a pickup truck with a 4-seater cab), and then adapt all these models according to style for every game in the 3d universe. Thus, the entire universe would have a single fleet of vehicles, which could be installed depending on the era. But this is already a fairly massive project and it’s difficult to talk about it yet
Everything is possible, maybe after the completion of work on the VC, I will deal with the troika, and then the CA
I do not quite see the point of making them as an addon, since in fact they are converted standard models. Firstly, it will look like a strange hodgepodge when two similar cars drive through the streets, only one is “licensed” and the other is not. Secondly, these models are part of one big global, according to the ideas of which they should replace the standard ones. But maybe later my opinion will change and the addon will still be.
In addition, some standard models are already quite similar to their original and not as many changes were made as in others (for example, if Washington had to be very much changed to look like Lincoln, then Romero, roughly speaking, differs from his prototype only length and different grille)
In addition, some standard models are already quite similar to their original and not as many changes were made as in others (for example, if Washington had to be very much changed to look like Lincoln, then Romero, roughly speaking, differs from his prototype only length and different grille)
I am currently working on Benefactor SL (R107 based on feltzer and R129 based on this mod) and E34 BMW based on Sentinel. Maybe I will make 190e after i complete these 2 packs
Adding machines in general is not an easy process. I advise you to look at the tutorials on how to do this, as far as I remember, prescribing sound to the added machines is the most difficult part, for the implementation of which you need special software, but I could be wrong, because I don’t practice this myself
P.S. At the end I will make a general pack with all the vehicles, with all the fixed bugs that were found and with the vehicles from the cutscenes