If dig deeper then kuruma can be just Renault. LH platform developed on top of eagle premier. 1990 dodge monaco is 1987 Eagle Premier what made on Renault 25 chassis
all you need is magic txd. and img tool for unpacking txd from lc98 imga. But in any case, this is not exactly lcs style. the cars themselves, without the SA dirt texture, are simply overexposed, the wheels can probably be attributed to LCS style, but these are most likely 3D remakes in the SA style
Is it not necessary to write the author of the wheels and GTA3 versions of LTS cars? And you could go into txd and on LCS auto change the textures to lightened analogues from lc98, otherwise they are dark compared to the lightened textures from the mod
Well, that's not how it works a little. The “atmosphere” of stories is a modified gamma of textures for correct display on PSP in which there is no change in brightness. As well as stripped-down models and compressed textures with a 4-bit palette. Therefore, the quality of stories is triple and vice with elements of SA style and realtime reflections that can be made using skygfx. But in principle, SaS on PSP is not entirely possible due to small umd disks.
I'm a little doubtful about Benson. Yes, the hood and grille are similar to the Ford F, but the size and squareness of the body is closer to the Bobcat. Monster A From sa more Ford F 78 in this case.
Judging by the original Weiss, the name Escobar remained in full form only on PS2. In PC, it is more common to simply see Vice City International Airport. Most likely they tried to get rid of him on PC and Xbox, but part of Escobar still remained.
Well, SA would not fit on a PSP disc even with full optimization of the VSS level. Therefore, the most likely question here is whether they would start cutting up the staff and making the game purely for one city, which is also a rather dubious idea. Especially considering that there would be nothing to do in the LP under construction, and the SF is made geographically complex and occupies 1/3 vertically. Well, doing something about LS gangs in the second round is a repeat.
I'm a little confused by the facts in the article. According to some sources, Renderware was no longer used in both stories. EA acquired Criterion in 2004. And the engine's website was closed between February 15 and April 2007. If Manhunt 2 used Renderware, then Rockstar still had a license for the engine in October 2007. Therefore, the question arises towards the end of the article about “SAS”. If the PSP versions of GTA were made on RW, then they, as contractors, still had the opportunity to release “SAS”. If this is their personal engine, then again they could release “SAS”. Therefore, the more logical conclusion here is that they most likely did not plan “SAS”
The cars are made for gta stars and stripes. At the moment, a new improved limit adjuster is being developed, which currently conflicts with other ASI plugins. That's why I'm not adapting the car to anything yet.
I'm replying to you in personal messages, but can copy here. BBQ spatula can be find in 5th level in hands of orphan in place where be cutscene with girl.(sometimes weapon can unload from hands). Rake can be found in hands of moonrunners in 13 level
And about the closure. The mod loader also does not work here due to rebuilding img archives through the fastman img console in order to optimize archives and reduce weight
Yes, this is the successor of the underground, but since there were conflicts with some authors of the original, it was decided to do it from scratch on the basis of sa x vc x lc
Developed as elements of the 20th Anniversary Pack with updating the cars to modern ones using the next generations of prototypes of the original cars. In the end, I scored because it takes a long time to do
Comet2 - gta 5 comet
Comet3,4,5 — Retro, Safari, SR
Comet6,7 – S2, S2 cabrio
But in principle, SaS on PSP is not entirely possible due to small umd disks.
How to install:
Drop all files in gta vc folder
Add in gta_vc.dat
CDIMAGE MODELS\VEHICLES.IMG
or replace gta_vc.dat
I'm interested myself
In general, a model for sa was produced, but without tuning