Okay, the conflict is over. I also asked my friends about this cover and everyone liked it, so you have a prejudice too. I agree that in my projects I could have made a cover better, but then a screenshot from the project with an inscription was enough for me, but now I decided to experiment.
Who threw a stone at your garden? I just wrote that you insulted my cover by writing: “probably Raptall didn’t indicate your authorship for a reason.” I would forgive you if you made good covers. But no. As he wrote the truth, they immediately begin to get angry here!
Your covers are boring, that's all the arguments. I tried to come up with something interesting. And do not drag communism into this. If I am an anarcho-communist, this does not mean that I will forgive and endure everything. Walk on your own, anonymous
Normal cover, me and Raptall liked it. If you didn’t understand the whole aesthetics of the cover, then it’s not my fault, and I don’t need your criticism in my style of creating covers at all, because your covers don’t look any better
Yes, in the sense of "so-so"? I rendered this house, selected the background, all sorts of fonts. Lost a lot of time for free, and not only was I not listed in the special thanks, but also the cover is “so-so”!
Friends! We uploaded an improved version of the project with modifications to Yandex disk. Perhaps later we will update the project even more. So if you do not want to play a rawer version of the project, then download the disk via Yandex. Happy gaming everyone :)
I don't get it, what are you trying to achieve? Santala made another fake account (thank God that Silentchan later blocked him), and then presented this under-project on his behalf. I just put a minus on my project, which I did not in three days, but in two and a half months. Well, there is nothing to write about the project itself, TheGamer120 has already said everything for me. And I would also like to add that it is necessary to stop paying attention to the Ugly Eater for a long time, otherwise he will never stop.
So, it seems like someone wrote that you can leave DYOM, and he almost died. And now you take and release a new project, which is also about nothing, and the quality does not differ at all from previous works. I will not give more second chances, now I will bypass your projects. 3/10
This is something I did not expect from the project. I thought that after such a good project "The Evil Dead" something even better would come out, but here 2/10. Well, nothing, tomorrow we will understand in a new video.
Friends! The patch for the epilogue made by Rogue has been released. Of course, I could have made this patch myself, but since the players made it faster, it makes no sense for me to do it myself. Follow the link and download the updated epilogue without the bug: https: disk.yandex.ru d 8E8QJ8jgHXpmrQ (fill in the spaces with slashes)
I tried to fix the last bug, but no matter how hard I tried, nothing sensible came of it. And it's also strange that you didn't mention the textures that I changed, because in DYOM missions this is quite rare. Well, the achievements were added purely to be. It's not yet mentioned in your review that Henrik and Stanford have Bill and Ol' Felix skins from Killer Rob; that in the last mission, behind that house, Elmo is standing on the balcony with a sniper rifle; that during Edward's monologue, his name was changed to Elmo for a while; and a bunch of other references to old projects. There is also no word on the bonus I put into the kit. In general, the project clearly passed you by, but it's not for me to judge.
First, "swears" is written with "and". Second, who was I insulting? Give at least one example when I insulted someone here (what I wrote from the Dummy_Gott account does not count). In my reviews, I write the truth, a bad project or a good one, and justify my point of view. If you are offended by this, then it is your fault, not mine. One must be able to accept criticism.
So, this wonderful year is coming to an end. It started with you and me not in the best way, when I released a project about ghouls (under a different name), and tried to prove to everyone that this project is simply wonderful. Having made DLC for this project in one day, I fought with the DYOM community for a week, then changed my account password, immediately forgot it, and left, thinking that I would never return to DYOM ... But then, in mid-February, I'm interested in art houses. After playing the project from raptall "strangers from hell", and the game "milk inside a bag of milk inside a bag of milk", I create "This World Doesnt Exist" under a different name, where was not my dump mapping through the Map Editor. On the whole, you liked him. In parallel with this, I made friends with those with whom I had fought and despised before. Already on the third of March, I decided to move a little away from the topic of art houses. It was then that I was inspired by Death Note, Hunter x Hunter, and Hotline Miami. And so, I began to make an approximate reference of the project, where students disappear in the school, and then it turns out that they were killed by a robot that was built by one of the students. After which I took a vacation until the end of July. During this period of time, I created a project with Bababoy about a writer who had a split personality, and his second personality owned a group that kills criminals (yes, again the inspiration of Hotline Miami). And also a project about a cybercriminal was being prepared. But none of this came of it because Bababoy left my project, my creative crisis, and the game had to be reinstalled. But so, in July I watched the film Blade (by the way), played Katana Zero, and decided to create something similar. The result is my worst project - Physical Pain. Made in a hurry, somehow, and in general not very well. If you have not played this project, then do not play further, because it does not deserve your attention. And after that I admitted that I was Dummy_Gott, wrote all sorts of nonsense about the community, and left ... But on October 22nd, under the inspiration of the SESH team (which still gives me inspiration), I decided to go back to basics. Of course, he did not score 20 pluses or more, as it was with other projects, and he was ridiculed by the second Freaks. But nevertheless I like this project and I think it is really good. But okay about me, what happened to the others? There were such good projects as: "Dumb", "Morally Death Hearth", "Seryoga Fileikin: Murphy's Law", "Strangers from Hell", and ... Is that all? Yes, the rest of the projects were consumer goods from newcomers, and in general, in terms of projects, this year was poor. I hope that next year in this regard will be more productive for all of us, and that the followers of the Ugly Eater will finally die out. From the announcements I can only write that I am preparing a project in the genre of horror, where I will write the soundtracks myself, add a lot of interesting features to the gameplay and technique, do a lot of good mapping, and of course write an original plot (I will try, at least, otherwise after six projects it won't be easy to come up with something new). Well, 2021 was a very good year for me.
I put a plus because the project is good. Before writing this, at least think a little, otherwise you got the second (or whatever you are there, I’m already losing count) versions of the Freak, which appear almost every day.
So, after a long lull, my good friend Kirill is releasing a comic project where he decided to make fun of stealth games. But was it really funny? Plot: Yes, it worked. The story tells us about Seryozha Fileikin, who before that was a super-agent, but then, due to his age, he decided to retire. However, his adoptive father, General (by the way, is his name. This moment made me laugh) asks him to do the last thing, namely, to save the President of America and all politicians from the hands of terrorists. When the main character finds the hostages, he talks to a man who looks like Thomas Jefferson, however, he claims that he is NOT Thomas Jefferson (in one of the cutscenes, he even beat the doctor for this). After Seryoga does a good job, he gets the idea that perhaps the leader of this gang of terrorists is his father (“Trotsky” is his last name, sort of like that). As a result, it turns out that way. I have no idea at all, Kirill, tell me). In the end, Seryozha nevertheless copes with his task, kills Trotsky's sixes with the help of the minigun, and catches him himself with the help of the US army. After that, between the main character and his second father (or mother (who played, he will understand)) a well-done dialogue is tied to reveal the characters, and after Seryozha goes to pour into a new life. The plot is very, very good, although some moments were incomprehensible to me, but okay. Gameplay: It was difficult, but everything is fair, which means that everything is fine with it. There was a lock breaking, viewing video surveillance cameras, firing a machine gun like in MGRR, and also a trick so that cameras can see you. Everything is fine here. The technical part: The music is regulated, but painfully worn out. I hear this in every second project. However, it fits the place. I did not notice any mistakes of beginner DYOMers. Mapping was, however, it hurt a little. The cutscenes are well done, but not perfect, and one could experiment with that. Bottom line: We got an almost thrash-project with very good gameplay, jokes, characters, and a plot (the plot really turned out to be interesting. It’s absurd, but interesting). I liked it, but I'm not a big fan of such projects. So keep your well deserved 7.5 / 10
I do not care about the lack of disclosure of the characters, the very short time of passage, the banality, etc. It was interesting for me to play this, so I put a plus. I would like to see more projects from you.
What kind of nonsense are you writing? No one switches to the new version of the font because it came out late, is no different from the second version, and the layout is different. And for DYOM IX the future, and for similar add-ons, which you certainly do not know about. And yes, why do you write as if I have something else to prove to you? Already n-th number of people have written to you that you are repeating the path of the Ugly Eater, Gvala, and some kind of Dummy Goth, and you continue to argue.
Oh, and here is the new Ugly Eater, who, along with the newcomer that the project about the policeman Sasha released, began to write anything about DYOM! But I was once the same, but after all, I corrected myself, and began to create normal works, and not continue to curse everyone, as you do.
And the fact that DYOM 9 was recently released, and is being actively updated (and the updates are good), does not count, right? Before writing this, I advise you to check the authenticity of your words, otherwise the newcomers who are talking nonsense already got the truth.
If you are so striving to be relevant, then be it, no one forbids you. But forcing others to leave DYOM is ugly to say the least. If people want to release missions, then let them release, what is it?
For the whole 9 months that he was gone, it was possible to learn a huge number of all sorts of tricks and tricks. In general, a month was enough for me to make more or less presentable projects instead of trash about ghouls. Like Murlo666, you will have to “go on a binge”.
Plot: Yes, it worked. The story tells us about Seryozha Fileikin, who before that was a super-agent, but then, due to his age, he decided to retire. However, his adoptive father, General (by the way, is his name. This moment made me laugh) asks him to do the last thing, namely, to save the President of America and all politicians from the hands of terrorists. When the main character finds the hostages, he talks to a man who looks like Thomas Jefferson, however, he claims that he is NOT Thomas Jefferson (in one of the cutscenes, he even beat the doctor for this). After Seryoga does a good job, he gets the idea that perhaps the leader of this gang of terrorists is his father (“Trotsky” is his last name, sort of like that). As a result, it turns out that way. I have no idea at all, Kirill, tell me). In the end, Seryozha nevertheless copes with his task, kills Trotsky's sixes with the help of the minigun, and catches him himself with the help of the US army. After that, between the main character and his second father (or mother (who played, he will understand)) a well-done dialogue is tied to reveal the characters, and after Seryozha goes to pour into a new life. The plot is very, very good, although some moments were incomprehensible to me, but okay.
Gameplay: It was difficult, but everything is fair, which means that everything is fine with it. There was a lock breaking, viewing video surveillance cameras, firing a machine gun like in MGRR, and also a trick so that cameras can see you. Everything is fine here.
The technical part: The music is regulated, but painfully worn out. I hear this in every second project. However, it fits the place. I did not notice any mistakes of beginner DYOMers. Mapping was, however, it hurt a little. The cutscenes are well done, but not perfect, and one could experiment with that.
Bottom line: We got an almost thrash-project with very good gameplay, jokes, characters, and a plot (the plot really turned out to be interesting. It’s absurd, but interesting). I liked it, but I'm not a big fan of such projects. So keep your well deserved 7.5 / 10