No, Tsoi_Boy the creator of the mod has only added cut lines for the Big Smoke mission. I fix the crash on some missions in the mod and posted it, but I think it is possible to restore the lines and adapt to the mod
Yes, but 2 GB is already the limit. But he is also missing. No matter how the game works, there are no specific crashes. It’s just that the models take a very long time to load and because of this the scripts crash (they complain that they couldn’t load a particular model).
in video the map and tree plantations were precious and wonderful. before download and install I need to know it is the latest version or will be update in future?
I did final tests of the mod on a clean game. The mod is compatible with mods from Artem and Junior's urbanize mod. I still have all sorts of them and they work. But I can't know how the mod works with a bunch of mods that I don't have. Alas, in this buggy game you have to sacrifice one thing for the sake of something else. For example, I prioritized Artem’s mods and urbanize, plus any adequate transport assembly, plus vegetation and even our most complex animal mod, it works. I don't need more. And the fact that someone can’t see the island means something is incompatible and I can’t know what exactly). But the mod itself works like fire.
Guys, I just don’t know what your games are stuffed with, but I, Artem and several other people did not complain about the work of the mod. and the island loads and everything works. For example, I wrote in the description that personally my game does not work well with the ImprovedStreaming.SA plugin. And every second person has this plugin. Increasing memory in mix sets and III.VC.SA.LimitAdjuster helps. This is why I put all the plugins in the archive, and the mod works great with them.
What does the weight of the archive have to do with it? The weight of the archive is such because there are a lot of files there, the textures alone weigh enormously, there are more than 200 of them and all are HD. The game reads these same files not from the archive, but from the modloader. Everything loads for me, both the cars and the island, and there are no problems with the people who tested the island, including Artyom.
Hello! It turns out that you can use the same Project Props, but POSSIBLY there will be crashes, or is it guaranteed that there will be crashes? Thank you!
The img archive with the island weighs more than 200 mb. And I’m wondering why there are lags and vehicles not loading (cool mod, but impossible to play. And there’s no point in betting on a vanilla game.
But what about the mission with the dialogue mentioning Ryder, and with the words that the fucking dwarf deserved it, because he wanted to fuck Carl's sister... What about this dialogue - was it changed?
I have some ideas to improve this mod: 1. Bring back the hail taxi script from your taxi77 mod. 2. Add possibility to spawn Add-on taxis as well as original taxi. 3. CJ's mouth moving while talking on phone. 4. Fix problem with Radio Wheel Mod by void where scrolling contacts will also scroll the radio stations. (If possible)
Yes, it doesn’t matter what to play on, everything is there, but even if I start playing in the fall of 2025, then by 2030 I will have completed it, like GTA 5 took a long time to complete, I started on a console, then I started again on a PC and until the end..
Not possible. You can have both mods at the same time. PhoneMod loads the taxi script only when you call a taxi. Taxi77 script is always loaded.
Maybe. Need to check if there are free variables available for it.
Isn't it moving now? I thought I've added that.
This was also fixed, as far as I remember.
check out my save and see it for yourself. fix it
https://gtasnp.com/PkLQgf
Michael Hunter – Grand Theft Auto IV – Soviet Connection Loading Screen Theme (Outtake Version)
And there’s no point in betting on a vanilla game.
1. Bring back the hail taxi script from your taxi77 mod.
2. Add possibility to spawn Add-on taxis as well as original taxi.
3. CJ's mouth moving while talking on phone.
4. Fix problem with Radio Wheel Mod by void where scrolling contacts will also scroll the radio stations. (If possible)