"Main Menu Scene" version 0.9 public for GTA - Vice City (for game version US_1.0).
Description:
"Main Menu Scene" gives you the ability to create your own scenes in the game's "Main Menu" with custom maps and scripts, provided you have enough modding experience. The mod contains a simple example in the Ocean View Hotel("Hotel") and an empty menu("Empty").
The mod contains the ASI loader fromDK(winmm.dll). It is required to download this version of MMS.
You can also set up MMS inMenu/MainMenuScene.ini
The menu scene "Hotel" requires the latest version of CLEO for Vice City(http://cleo.li).
Known Issues:
-"Heavy" collision models for "Main Menu Scene" cause a crash when loading a new game. So please don't use them. -The player skin selection menu causes the game to crash.For this reason, the skin selection menu in the menu scene is blocked, i.e. the problem has actually been fixed.
HUGE thanks to Sektor, xanser and ThirteenAG for the code snippets and required memory addresses, and to DK for his awesome ASI plugin loader!
This work is not copyrighted, please feel free to modify and redistribute it.
PRO RELEASE 0.9 public:
-Now you can load saves. -It is possible to add an almost infinite number of menus to the game and set it up so that it starts randomly. -The menu is created according to the principle of a modloader - just drop the necessary files (the list can be seen in ini) into the menu folder and they will be automatically loaded when the menu starts. And unload at the start of the game. -Well, in general, more customization is now available.
Oh yes - the principle of backward compatibility now works: all new versions will support menus created in this version. Those.
This version is not final, but (sort of) stable. Not guaranteed to work with other mods/plugins. Nothing is guaranteed at all, but a final release is planned in the near future with more menu examples and the addition of some features.
The main development was carried out in 2016. Then, after another updateUltimate ASI Loader,MMSstopped working. Tried to resolve the issue withThirteenAG(authorUAL) - did not work out (too long to explain). Development stalled. The question arose about the complete rewriting of the project for new versions of UAL. To be honest, I didn’t want to do this, but I also didn’t want to release versions that would work only with old versions of UAL. The situation was saved by the new ASI loader from DK (by the way, he allowed it to be added to the archive with the mod), which was released in the first half of this year. I immediately wanted to complete the MMS, but something has not yet been able to allocate time. At the same time, we will conduct a kind of beta test, if someone still needs it after 3 years :D
If you have any thoughts about improvement, or you want to participate in development in a different way - write toto the development forumor to me in a PM (preferably the first one).
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