Main Menu Scene 0.9 public
"Main Menu Scene" version 0.9 public for GTA - Vice City (for game version US_1.0).
"Main Menu Scene" gives you the opportunity to create your own scenes in the game's "Main Menu" with custom maps and scripts, provided you have sufficient modding experience. The mod contains a simple example in the "Ocean View" hotel ("Hotel") and an empty menu ("Empty").
The mod contains the ASI loader fromDK(winmm.dll). It is required to download this version of MMS.
You can also set up MMS inMenu/MainMenuScene.ini
The menu scene "Hotel" requires the latest version of CLEO for Vice City(http://cleo.li).
Known Issues:
- "Heavy" collision models for "Main Menu Scene" cause a crash when loading a new game. So please don't use them.
- The player skin selection menu causes the game to crash. This happens because the menu uses a different img archive than the game.For this reason, the skin selection menu in the menu scene is blocked, i.e. the problem has actually been fixed.
This work is not protected by copyright, please feel free to modify and redistribute it.
ABOUT RELEASE 0.9 public:
- Now you can load saves.
- It is possible to add an almost endless number of menus to the game and configure it to start randomly.
- The menu is created according to the principle of a modloader - just drop the necessary files (the list can be seen in ini) into the menu folder and they will be automatically loaded when the menu starts. And they will be unloaded when the game starts.
- Well, in general, greater customization is now available.
Oh, yes - from now on the principle of backward compatibility works: all new versions will support the menus created in this version. Those. New features will only be added - nothing will change.
This version is not final, but (sort of) stable. Work with other mods/plugins is not guaranteed.
The main development took place in 2016. Then, after the next updateUltimate ASI Loader,MMSstopped working. I tried to resolve the issue withThirteenAG(authorUAL) - it didn’t work out (long to explain). Development has stalled. The question arose about completely rewriting the project for new versions of UAL. Frankly speaking, I didn’t want to do this, but I also didn’t want to release versions that would only work with older versions of UAL.
The situation was saved by the new ASI loader from DK (by the way, he allowed it to be added to the archive with the mod), which was released in the first half of this year. I immediately wanted to complete the MMS, but for some reason I couldn’t find the time yet.
Therefore, I decided to post the version of MMS that I had at the time the project was frozen (the version from the end of 2016). At the same time, we will conduct a kind of beta test, if someone still needs it after 3 years :D
If you have any thoughts about improvement, or would like to participate in development in another way, write to to the development forum
fast and easy
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1603918165_mms_0.zipDownload (5.49 MB)Password: libertycity