Patch GTA Vice City 1.0 by Cherbet
Fixed "White Hotels" on Ocean Drive/Beach (Reason: mud texture used incorrectly) Difficulty: 10/10.
Fixed .col files of the store in Little Havana and Robina Cofe (Reason: 1. It is not possible to get to the clothes. 2. Detailing) Difficulty: 8/10.
Fixed object textures in Little Havana (Reason: One building has a white ground texture. Another has a mixed up texture instead of ground, beta map of the area at the Sunsine Autos car dealership) Difficulty: 5/10.
Fixed textures, car defects (Several cars were repainted Taxi, Barracks OL, Security Car, Flatbed, Patriot, incorrect headlight textures for Sanchez, numbers from GTA III were replaced with GTA VC for Landstalker and Bf Injection) Difficulty: 10+/10.
Fixed "White Hotels", in the night version (Reason: the same, the texture was used incorrectly) Difficulty: 5/10.
Replaced particle.txd with the Play Station 2 version (Reason: The textures were from GTA III) Difficulty: 2/10.
Replaced hud.txd with an HD version of mission icons (Reason: they are completely invisible, especially for 2013) Difficulty: 4/10.
Replaced timecyc.dat with Beta timecyc.dat (Reason: 1/10.
Fixed carcols.dat (Reason: incorrect colors for repainted cars) Difficulty: 3/10.
Original files used for PC and PS2 versions of GTA Vice City (Licensed, 2003, US) Difficulty: 1/10.
Fixed tobj effect of Tommy's hotel on Ocean Drive (Reason: now the lights turn on at 20:00 with everyone together) Difficulty: 2/10.
Added .asi script for loading screens (Reason: Play Sation 2 :| ) Difficulty: 1/10.
Removed beta tower LOD on 2 parts of the city. Beta hotel WK Chariot Hotel replaced with Final version (LOD) Difficulty: 7/10.
Re-created gta-vc.exe v1.0, with a maximum limit of objects, cars, buildings, and other things. Difficulty: 6/10.
Now it is possible to safely play VCMP of any version and revision.
How to install?
Copy the data folder to the game directory, confirming the replacement.
Copy the mss folder to the game directory, confirming the replacement.
Copy the gta-vc.exe file to the game directory, confirming the replacement.
From the Models folder, copy the particle and hud files into the models folder of your game, confirming the replacement.
Patch author: Cherbet
Skype: Cherbet65
If you have difficulty installing, you can contact me on Skype.
Cherbet (c) 2013. All rights reserved.